Near Miss Detector enhances the dodge experience in Game Creator 2’s Melee 2 module by detecting nearby incoming attacks, not just direct hit strikes.Near Miss Detector enhances the dodge experience in Game Creator 2’s Melee 2 module by detecting nearby incoming attacks, not just direct hit strikes.By default, dodge reactions typically rely on the Striker physically passing through the character. This system expands that logic by detecting enemies attacking within a configurable radius, allowing dodge responses to trigger even when the strike narrowly misses.The result is more responsive, cinematic, and forgiving combat, ideal for action-heavy and Soulslike-inspired gameplay.🔧 What it doesDetects attacking enemies within a configurable radiusTriggers dodge logic on near-miss situationsWorks alongside Melee 2’s existing dodge systemLightweight and event-drivenFully compatible with Game Creator 2🎯 Perfect forSoulslike combat systemsAction RPGsGames that reward well-timed evasive maneuversDevelopers seeking more dynamic and reactive melee combatNear Miss Detector doesn’t replace Melee 2’s dodge system,it extends it, making combat feel more alive and reactive.- Near Miss Detector component- Offline DocumentationCursor AI was used to research GC2's Stance system



