Mesh God 4000 – Mesh Extractor, Pivot & Shading Tools
CatBorg Studio
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Mesh God 4000 is a powerful Unity mesh toolbox and mesh extractor that lets you extract meshes, split submeshes, change pivot points, clean up unused materials, and adjust mesh shading in the editor◼ Behold! CatBorg Studio™ Presents ◼Mesh editing made easy- powerful in-editor geometry tools for Unity.◼ Key Features ◼Standalone: No external packages or dependencies required.Editor-Integrated: Works directly inside the Unity Editor- no need to export to Blender or other tools.Customizable: Assign your own shortcuts for rapid workflow.🟢 MeshFilter: Fully supported🟡 SkinnedMeshRenderer: Supported (Experimental, introduced in v1.7.0)◼ Toolset Overview ◼Pivot Tools:Pivot SetPivot To SelectionPivot Center of MassPivot BottomMesh Tools:Mesh MergeMesh MoveMesh RotateMesh ScaleMesh DeleteSeparate ToolsSeparate By Loose PartsSeparate SelectedSplit SelectedRepair ToolsBake ScaleOrientation SetBind To RigTransfer WeightsRemove Unused MaterialsFlip NormalsFlat ShadingSmooth ShadingOther ToolsSave As FBXSave As MeshMake Static (Current Pose)Mase Static (Rest Pose)Select ToolsSelect LinkedDeSelect LinkedSelect MoreSelect LessInvert SelectionSelect AllRectangle SelectionLasso SelectionCircle Selection◼ Support & Updates ◼Help Desk (Discord)Quick Start Guide (GitHub Quick Start Guide)



