This asset pack contains support equipment for road works, such as various barriers and portable traffic lights. All assets contain PBR textures and a reasonable number of polygons.By default, the package is imported as URP. To work with HDRP pipeline, you need to run the RoadWorkSE_HDRP.unitypackage file. The package will convert the asset pack data to work in HDRP.This pack contains 14 realistic PBR assets designed for fast integration into game scenes. Textures are 2K (2048×2048) and packed for performance — 11 assets use a single 2K texture each. Models are optimized for real-time use, include normal and ORM maps, and come as ready-to-use prefabs. Compatible with URP and HDRP render pipelines.What’s inside14 realistic assets with physically based materials.Textures: All textures provided at 2K (2048×2048).Formats: FBX, Unity prefabs with materials and colliders included.Compatibility: URP, HDRP. The built-in pipeline has not been tested, but assets may still work on it.ExamplesThe project contains a scene with examples for URP and HDRP (when importing the corresponding package). Each scene has a basic character configured, which allows you to walk around and examine assets more closely in game situations.ScriptsThe package contains some assets that should glow. Some individual assets use the same emission map. Therefore, the package includes a script (EmissionController) that is designed for more flexible control of the glow. This script is already fully configured for each prefab. However, for convenience, the package also includes detailed documentation for it.The script is a bonus, is optional, and does not affect the package’s core functionality.SupportIf you have any questions, just write a message here:heavycross.inf@gmail.comNumber of textures: 4. Each texture has additional maps, such as Base, Metallic, Normal, Occlusion, Mask (for HDRP).Texture dimensions: 2048×2048Polygon counts(triangles):Сone – 812Plastic barrier – 748Crowd barrier – 1380A-Frame sign – 268Lamp – 576Bollard – 904Sign – 560Palette – 240Floor lamp – 1498Manhole barrier – 1016Concrete barrier – 716Portable toilet – 4056Traffic lights – 5658Traffic lights bent – 5658Minimum polygon count: 240Maximum polygon count: 5658Number of meshes/prefabs: 14Rigging: NoAnimation: NoUV mapping: YesLOD: NoTypes of materials and texture maps: PBR




