The «metallic» shader reproduces a two‑layer paintwork with a dynamic shine that changes depending on the lighting and viewing angle.
+ lowpoly model carThe «metallic» shader simulates a two‑layer paint coating with a dynamic highlight — its intensity varies depending on the viewing angle and lighting conditions. Rich colour, depth and a characteristic metallic sheen ensure realistic visualization of the vehicle’s coating. The shader includes the ability to control the headlight glow intensity in the vertex colour mask. There is also an option to configure the chameleon effect, with the choice of desired colours.