High-performance LOD system for Unity that optimizes mesh detail and boosts performance for high-polygon 3D models.This package is fully compatible with Unity's Built-in Render Pipeline.It has not been tested with the Universal Render Pipeline (URP) or High Definition Render Pipeline (HDRP) and may not work as expected in those pipelines.Users who want to use this script with URP or HDRP may need to make additional adjustments.https://obvious-fur-5fa.notion.site/ebd//2bf24e1d5c308051b4e5d06123cc5a27Render Distance is a high-performance LOD and optimization system for Unity. It dynamically manages mesh detail based on camera distance, reducing draw calls and improving frame rates. Ideal for high-polygon 3D models, this script helps developers create detailed, large-scale scenes without sacrificing performance.Easily integrate the script with your 3D models and customize the behavior.The script works efficiently on high-polygon 3D models.https://obvious-fur-5fa.notion.site/ebd//2bf24e1d5c308051b4e5d06123cc5a27AI tools were used to assist in writing and organizing parts of the script and documentation. All logic and functionality were manually reviewed and implemented by me to ensure correctness and performance.




