Cheat Console is a plug-and-play in-game command tablet for Unity. Define commands in code, compile, and run them instantly in-game. Perfect for fast debugging, testing, and QA.The asset was developed for URP, so the materials may not be correct for a different Render Pipeline. However, the RenderPipeline type does not affect system performance.Youtube | WebSite | DocumentationCheat Console gives you a ready-to-use developer console that lives directly inside your game.Commands are defined using simple C# attributes and automatically discovered by the system. Each command appears on a tablet-style UI with:a readable name,a clear description,and one-click executable examples.No need to type commands manually — just tap, run, and move onThe console supports:grouping commands per scene,saving favorite commands for instant access,protecting the tablet with a PIN (or auto-unlocking it for dev builds).It’s ideal for:fast debugging during development,internal QA tools,cheat systems,sandbox and simulation games,any project where iteration speed matters.Genre-agnostic, highly flexible, and easy to extend.If you can write a method — you can add a command. That’s it.---The asset is under active development. If you discover gaps, limitations, or have ideas for improvements or extensions, feel free to reach out. Constructive feedback is welcome and collaboration is possible.🔹 Key features:Ready-made CheatsTablet prefab (drop it into the scene and it works)Attribute-based command definition ([Cheat])Automatic command reload after script compilationfavorites system🖱️ Tablet UI with:full command listdetailed command viewone-click executionOptional PIN protection with auto-unlock for developmentparams arguments Supports:public & private methodsstatic & instance methodsreturn valuesunlimited parametersoverloaded methodsCommand grouping and filtering per scenecommon Unity types (Vector2/3/4, Color, Quaternion, Bounds, Ray, Matrix4x4, etc.)📚 Built-in support for:all primitive typesenumsLocalization ready (en)Performance-friendly (auto-hides UI when far from camera)Demo scene included — explore, test, and break things safely🔹RequirementsUnity 6.0 or newer (recommended)🔹DependenciesLean PoolPrime TweenUnity Localization package---Alumni Sans by Robert Leuschke fonts were used.In the process of creating this asset, artificial intelligence was used to generate icons and graphics for the AssetStore. The tablet's appearance is real, but the background and icons are AI-generated.




