Build rich stylized forest worlds in Unity with 100+ optimized assets, plus Autumn variants for trees, grass and plants. URP ready with LODs, Shader Graph materials, and optimized setup.DEMO · DOCUMENTATION · DISCORDStylized Nature – Forest Biome is a complete collection of stylized forest assets designed to help you build clean and consistent environments in Unity quickly.It includes a full set of trees, ground vegetation, rocks, mushrooms, and small forest details, so you can create rich forest scenes for games, prototypes, and environment showcases.The pack is built for real-time performance: most meshes include LODs, colliders are optimized (trees use capsule colliders), and assets share materials and textures to keep memory and draw calls under control.All shaders are made in Shader Graph (no external shader frameworks), so users can easily tweak the look directly inside Unity.Included Assets:TreesBirch (6 variants)Oak (6 variants) + Oak Log + Oak StumpPine (7 variants) + Pine Details (3)Foliage & Ground CoverBushes (3) + Bush Flowers (3)Ferns (4)Grass: Basic (5), Dense (4), Thin (2), High/Tall (2)Flowers: Bluebell (3), Buttercups (2), Daisy (3), Foxglove, Primrose (3)Moss Patches (4)RocksRock set (10)MushroomsChanterelle (2)Death Cap (2)Fly Agaric (2)Jack-O-Lantern (2)Morel (2)Puffball (2)Sulfur Shelf (2)Water PlantsWater Lily Flower + Lily PadCattail (4)Environment ElementsMountains (4)WaterProcedural skyboxAutumn contentIncludes Autumn variations for selected trees, bushes, grass, fern, cattail, and ground texturesShader Setup (Shader Graph)Included Shader Graph shaders:Arkerion Foliage (foliage-focused shading + easy edits)Arkerion HardSurface (for rocks/props style consistency)Arkerion StylizedWater (simple stylized water surface)Arkerion ProceduralSkybox (quick matching sky/lighting mood)No external dependencies — everything uses Unity’s built-in tools and URP workflow.Geometry and OptimizationLODs: LOD0 / LOD1 / LOD2 (for all assets except environment elements like skybox, water plane, mountains)Colliders: Optimized colliders included (example: capsule colliders for trees)UVs: Clean UV mappingGame-ready: Prefabs included and ready to placeExample polycount (Birch tree):LOD0: ~1,990 trianglesLOD1: ~992 trianglesLOD2: ~396 trianglesSuitable ForStylized survival gamesFantasy/adventure / casual gamesPrototypes and level blockouts that must look good fastMobile-friendly and performance-focused stylized worldsTechnical DetailsEngine version: Unity 2022.3 LTSRender Pipeline: URPNumber of prefabs: 102Polygon count example:Birch tree LOD2: ~396 trianglesBirch tree LOD0: ~1990 trianglesBirch tree LOD1: ~992 trianglesAll assets include LODs except environment elements (skybox, water plane, mountains)LOD support: Yes (LOD0, LOD1, LOD2)Optimized colliders included (e.g. capsule colliders for trees)UV mapping: YesTexture types: Base Color, Normal MapTextures:Total textures: 95Texture resolution: 2048x2048Shared materials (typically used by groups of 2–6 assets)Materials:Rigging: NoAnimations: NoPrefab ready: YesIntended use: Real-time games and environments



