Color-tag everything—Project assets, Hierarchy, Prefabs—then find it with color search.This is an editor-only utility and does not depend on any render pipeline. It works with Built-in, URP, HDRP, and custom SRPs. The tool does not modify materials/shaders or runtime rendering; no pipeline-specific configuration is required.Hierarchy & Project Color Tagger lets you assign background colors to items in the Unity Hierarchy and Project windows — including inside Prefabs — and instantly search by color for faster organization and navigation.Use CasesDock for speed: Palette and Search can be docked, tabbed, or floated in your layout. Keep them open and use Alt + Left Click to color or search without breaking your workflow.Quick folder access: Color-code your folders and assets (e.g., Red = Core Prefabs, Blue = UI, Green = VFX) and instantly list them by color.Better scene readability: Assign colors by role to make large scenes easier to read. Example: UI = Blue, Enemies = Red, Lights = Yellow, Cameras = Purple.Prefab clarity: Highlight key child objects or swap points inside complex Prefabs to avoid mistakes.Team consistency: Commit the database asset to version control to share the same color setup across your team (e.g., Pink = WIP, Gray = Temporary).How It WorksOpen the Palette: Tools → Editor Color Tagger → Palette, or Alt + Left Click on any item.Apply colors: Select objects or assets and click a color button (swatch). Multi-selection supported.Rename colors (optional): Double-click a swatch → type a name → Enter or Save.Search by color: Right-click a swatch → Search to list all items of that color.Clear colors: Use Clear Color for the selection or Clear All for everything.AppearanceHierarchy: Colored rows with a left accent bar and readable text.Project Left Tree: Colored label band (icons and text preserved).Project Right Grid: Small corner color badge per item.ShortcutsAlt + Left Click: Open PaletteLeft Click: Apply colorRight Click: Search by colorDouble Click: Rename colorEnter / Esc: Confirm / cancel renameCompatibilityVerified with Unity 6.2 (expected to work with 2021 LTS – 2025)Editor-only (excluded from builds)Works with Built-in, URP, HDRP, and custom SRPs; no setup needed.NotesIn never-saved or recovered scenes, Unity’s object identification may become unstable. Save as a normal .unity scene and retry if needed.May conflict with other Hierarchy/Project color-customizing assets.Color-tag items in both Hierarchy and Project windows (including inside Prefabs)Dockable Palette and Search windows (EditorWindow integration)Multi-selection color applyRenameable color swatches with displayed labelsColor-based search (Right-click → Search)Readable colored rows with accent bar in HierarchyColored rows and corner badges in Project viewTeam-shareable color database (VCS-friendly asset)Compatible with Built-in, URP, HDRP, and custom SRPsEditor-only; excluded from builds




