8 rigged characters, 2 vehicles, 11 weapons, gear, and structures. A complete plastic army men collection. Mecanim-ready with IK chains, toggleable base plates, and modular accessories.Plastic Army Men — 3D Model CollectionA complete collection of classic green plastic toy soldiers — the kind you played with as a kid, now game-ready in Unity. Eight fully rigged characters, two detailed vehicles, eleven weapons, gear, structures, and accessories.Important — what's included and what's notThis is a 3D model and rig pack. All characters have Mecanim Humanoid rigs, which means you can retarget any Humanoid animation to them immediately — Mixamo, Unity's Starter Assets, your own animations, or any animation pack from the Asset Store.Included: idle animation, static poses, fully rigged Humanoid skeletons, IK chains on Flamethrower and Radio Operator.Not included: walk, run, attack, or death character animations. These are widely available for free (Mixamo.com offers hundreds of free Humanoid animations that work with these characters out of the box).Why no animations? Every game has different animation needs — an RTS plays differently from an FPS which plays differently from a tower defence game. Rather than include animations that might not fit your project, these characters are set up to work with whatever animation system you choose.Free animations that work with this pack:Mixamo.com — hundreds of free Humanoid animationsUnity Starter Assets — basic locomotion included with UnityAny Humanoid animation from the Asset StoreCharacters (8 rigged soldiers)RiflemanBazooka SoldierSergeantFlamethrowerMine SweeperRadio OperatorSniperMachine Gun OperatorAll characters share a base mesh and Humanoid rig, making it easy to use the same animations across all of them. Several static poses are included for placing pre-posed soldiers in dioramas, menus, or tower defence placement spots.Vehicles (2 detailed models)Jeep (15,000 vertices)Tiltable windscreenRemovable spare tyreUnditching tools, jerry can, and shovelMounted .50 calibre machine gun on the rearAll parts are separate objects for animation and customisationAmphibious Seep (16,000 vertices)Articulated windscreenSplash guardRear propellerSame modular approach as the JeepWeapons (11 types)Rifle, Pistol, Hand Grenade, Bazooka, Flamethrower, Assault Rifle, Trench Gun, Sub Machine Gun, Land Mine, Sniper Rifle, .30 Cal Machine GunEach weapon is a separate prefab that can be attached to any character's hand bone.Gear and accessoriesAmmo Crate (openable lid)Ammo types and clips/shells for all weaponsMinesweeper pack and toolShovel, Axe, Jerry CanAmmo Belt, Ammo BoxStructuresNissen Hut — modular model with separate pieces for destruction effects and customisationFlag Poles with USA and Canadian flags (1024x1024 textures)Special featuresToggleable base plate — every soldier stands on the classic plastic base plate. Toggle it on or off at runtime or in the editor using the included tool. You can even animate the base appearing or disappearing. Base on for toy-box aesthetics, base off for more realistic gameplay.IK chains — the Flamethrower's hose and the Radio Operator's cables use Unity's Animation Rigging package for inverse kinematics. The hoses and cables follow the character's movement naturally.Lip-sync mouth textures — bonus mouth shape textures (1024x1024) included for animatedlip-sync via texture swapping. Pair with Animation Tools for audio-driven mouth animation.Mecanim Humanoid rigs — all characters use Unity's Humanoid rig configuration. Retarget any Humanoid animation from Mixamo, the Asset Store, or your own library. One animation works on all 8 characters.Static poses — pre-posed character variants included for diorama scenes, menu screens, promotional art, or tower defence placement.PerformanceEvery character is only 1,185 vertices. Optimised for mobile, WebGL, and large-scale scenes where you need dozens of soldiers on screen without killing performance. Detailed enough for close-up shots in stylised or toy-themed games.Perfect forToy-themed shooters and action gamesRTS and tower defence with a toy soldier aestheticMobile games — 1,185 vertices per soldier means hundreds on screenDiorama and sandbox gamesStylised war games and simulationsEducational projects and history appsVR tabletop and miniature-style gamesMarketing and promotional rendersTry before you buyDownload the free Plastic Army Men Recon Pack to test the quality with a single Rifleman, weapons, and gear.DocumentationFull installation and setup documentation available here: https://ludichris000.github.io/Plastic-Army-Men-Docs/SupportQuestions or feedback? Join my Discord: https://discord.gg/DSUd2QcyHZI respond within 24 hours and actively maintain all assets. If you need help setting up animations with these characters, I'm happy to walk you through it.Website: www.chrisburns.com.auOther assets by Chris BurnsAnimation Tools — editor utilities for animation workflows, & lip-syncSkinned Mesh Separator — split skinned meshes at runtimeScene Notes — drop bug-tracking notes into your scene during playtestingVoice packs — 11 themed audio packs and 4 bundlesBrowse all assets: https://assetstore.unity.com/publishers/365423D model and rig pack (see description for animation details)Base soldier mesh: 1,185 verticesJeep: 15,000 verticesAmphibious Seep: 16,000 verticesTextures: 1024x1024Stylised plastic material includedAll models have collision set upModular accessories (attach/detach weapons and gear)Mecanim Humanoid rigs — retarget any Humanoid animationIK chains via Unity Animation Rigging packageCompatible with Built-in, URP, and HDRPOptimised for mobile, WebGL, and large-scale scenesIdle animation and static poses included




