A hand-drawn 2D goblin animation pack featuring clean, readable animations suitable for platformers, action games, and RPG projects.Retryon – 2D Monster Animation Pack: Goblin is a hand-drawn 2D animation asset pack created for developers working on platformers, action games, and RPG-style projects.This package focuses purely on animation resources and is designed to integrate smoothly into existing gameplay systems. No scripts, AI logic, or gameplay mechanics are included, allowing full freedom to customize behavior on the developer’s side.All animations are authored at 24 frames per second. Instead of drawing every frame, key poses are carefully animated and timing is adjusted directly inside Unity by extending or shortening frame durations. This approach provides clean, readable motion while allowing flexible control over animation speed and weight.The pack includes both sprite sheets and individual PNG frame sequences. Sprite sheets use one drawing per frame for clean integration, while PNG sequences are provided as timing references to clearly show the intended animation rhythm at 24 FPS. Developers are free to retime, modify, or replace frames to better fit their specific gameplay needs.A demo scene is included to preview all animations playing simultaneously side by side, making it easy to review motion quality and timing without any additional setup.Included AnimationsIdleHorizontal MovementAttackDamagedDeathRespawnKey FeaturesHand-drawn, high-resolution 2D animationsDesigned for platformers, action games, and RPGsFlexible manual timing control via Unity Animation ClipsNo scripts or code dependenciesDemo scene included for quick previewAnimation type: 2D sprite-based animationsArt style: Hand-drawnSprite resolution: Approximately 450 × 450 pixels per frameFrame rate: 24 FPSAnimation format: Unity Animation Clips (.anim)Sprite formats included:Sprite sheets (one drawing per frame)Individual PNG frame sequences (timing reference)Included animations:IdleHorizontal MovementAttackDamagedDeathRespawnTiming control:Animation timing is adjusted directly in Unity Animation Clips by extending or shortening frame durations, allowing flexible manual control for faster or slower motion.Demo content:A demo scene is included to preview all animations playing simultaneously side by side.Code: No scripts or code includedDependencies: NoneRender pipelines: Built-in, URPUnity version: Created and tested with Unity 2021.3 LTS or newer




