Just place it and let it wave in the wind — a lightweight flag asset for smooth real-time use.- Prop Series -Simply place the asset in your scene to start using it immediately.This performance-friendly flag asset includes four types of bone-based animations, making it suitable for a wide range of scenes and situations.Website : Flag Animated with BonesFeatures :- Includes one flag model (.fbx) with four LOD levels- Designed for low performance overhead and smooth real-time usage- Uses bone-based animation- Includes four animation variations for different wind strengths- Provides preconfigured prefabs with animations and LODs that work immediately when placed in a scene- Includes an Animator (ALL_ctrl) that combines all four animations into oneNote: Animations can be switched by implementing your own scripts or control methods- Includes a simple reference pole model for checking flag placement and scaleNote: The pole model does not include LODs.- Includes a “UV_AreaGuide” texture that clearly shows the usable UV areaPolygon Count (/tris) :- Flag00_l0_mdl.fbx → 408- Flag00_l1_mdl.fbx → 216- Flag00_l2_mdl.fbx → 108- Flag00_l3_mdl.fbx → 8- Pole00.fbx → 22Animation :- Wind strength: Breeze ( 360 frames )- Wind strength: Weak ( 360 frames )- Wind strength: Medium ( 270 frames )- Wind strength: Strong ( 180 frames )Textures:- Checkered pattern textures (front and back / 512×512): 2- UV area guide texture (512×512): 1- Solid color textures (128×128): 4Preconfigured LOD Prefabs :All prefabs come with animations and LODs preconfigured.- Flag00_WindA_prefab → Breeze- Flag00_WindB_prefab → Weak- Flag00_WindC_prefab → Medium- Flag00_WindD_prefab → Strong- Flag00_WindAll_prefab → All wind strengths




