Trushkeen's Inspector Event Framework
Andrei Trushkin
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This package has only scripts, so it works with every pipelineDrive your game logic without writing a single line of code!Trushkeen's Inspector Event Framework is a powerful, no-code event system designed to empower game designers and developers to create complex gameplay logic directly in Unity's Inspector. With 50+ events and conditions, this lightweight and optimized tool lets you craft immersive experiences in genres like horror, adventure, puzzles, and RPGs.Key Features:No-Code Workflow: Build gameplay logic entirely in the Inspector using intuitive components.50+ Events and Conditions: From object transforms and physics (AddForce, ChangeObjectTransform) to audio (PlayAudioSource, ChangeAudioClip), lighting (ChangeLightColorLerp), materials (ChangeMaterialProperty), animations (SetAnimatorTrigger), and more.Flexible Conditions: Trigger events with conditions like OnPlayerEnterTrigger, IsAnimationPlaying, OnDistanceBetween, and logical operators (And, Or, Not, Reverse).Inventory & Quests: Includes example demo support for inventory systems (AddItemToInventory, HasItemInInventory) and extensible custom events.External Execution: Integrate with UI, UnityEvents, or other scripts for advanced control.Optimized Performance: Handles hundreds of events with minimal CPU usage, perfect for mobile and large-scale projects.Customizable: Easily extend with custom events and conditions for your project’s needs.5 Demo Scenes Included:Basic Trigger Demo: A ball rolls down a ramp, triggering door open/close events.UI Integration: Change light colors via UI buttons using ExternalExecution.Inventory System: Pick up a key to unlock a door, showcasing custom events/conditions.Reverse Conditions: Demonstrate the power of the Reverse parameter.Delayed Events: Showcases event delays for dynamic timing.Why Choose Trushkeen's Inspector Event Framework?Perfect for Indie Devs & Designers: Create horror jump scares, adventure puzzles, or RPG quests without coding.Highly Extensible: Supports custom events/conditions for inventory, quests, or other systems.Optimized & Lightweight: Built for performance, tested in real projects.Get Started Today!Unleash your creativity and build engaging gameplay with Trushkeen's Inspector Event Framework. Includes comprehensive documentation to get you up and running in minutes.Tested with Unity 6.1.17.Ideal for: Horror, Adventure, Puzzle, RPG, and Prototyping.Architecture: Built on a modular system with an abstract GameEvent class and GameEventCondition base for extensibility.Features: 30+ events (e.g., ChangeObjectTransform, PlayAudioSource, InstantiatePrefab) and 24+ conditions (e.g., OnPlayerEnterTrigger, IsAnimationPlaying, OnDistanceBetween), including logical operators (And, Or, Not, Reverse).No-Code Setup: Events and conditions are configured as Unity components in the Inspector, with automatic condition detection and manual overrides.Customization: Supports custom events/conditions via inheritance, with demo showcase for inventory implementation.Execution Options: One-time or repeatable events with configurable delays (ExecutionDelay, TimeBetweenExecutions) and external execution via UnityEvents or scripts.Debugging: Runtime status monitoring in the Inspector (e.g., "Conditions not met", "Executing").Compatibility: Tested with Unity 6+ (3D focus, 2D support planned).Source Code: Full C# source included for modification.Demo Scenes: 5 scenes showcasing triggers, UI integration, inventory, delays, and condition logic.Documentation: package includes PDF documentantionAI was used for scripts refactoring and as a coding assistant.AI was used for creating an Asset Store page.




