Animation Workbench 2 Pro - Edit, Organize & Preview Animations
MotionLabs
$25.00
$40.00
38%OFF
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A high-performance animation management and preview system for Unity.Animation Workbench ProThe all-in-one animation workflow toolkit for Unity - browse, edit, preview, and bring your animations to life without ever leaving the editor.Keyframe Editing & Live EditA full keyframe editor with timeline scrubbing, pose editing, onion skinning, and instant pose mirroring. Live Edit Mode lets you create, extend, and delete IK chains on the fly with simple hotkeys. Supports generic characters as well as humanoids.Animation Events: Sound, VFX & Game FeelMake your clips hit - straight from the timeline: • Audio Events - footsteps, whooshes, impacts. Backed by a full SFX pipeline: audio library, channels, mixer routing, voice limiting, cooldowns, and playback probability. • Spawn Events - instantiate particle effects, props, or world-space UI at the character root, any bone, or a world offset. Lifetime, parenting, rotation, and scale included. • Feel support - trigger MMF_Player feedbacks (screen shake and friends) on spawned prefabs, instantly or delayed. Auto-detected, zero hard dependency. Everything previews live while you scrub: sounds play, particles simulate, and gizmos show exactly what fires where - in the orbit preview and in Pose Edit Mode. Built-in setup diagnostics tell you precisely what's missing instead of failing silently.Preview & OrganizeBrowse your entire animation library with high-resolution, animated thumbnails generated through an async, disk-cached pipeline. Preview characters are matched to clips automatically. Filter by character, root motion, and custom rulesets.Compare & RefineMulti-Compare ghost mode lets you overlay clips to refine timing and poses against each other. An orbit preview renderer and scene sync keep everything visible exactly how you need it.Export & IntegrateExport animation clips as FBX models with a built-in retargeting pipeline. Asset Inventory integration and support for external sources keep the tool connected to the rest of your project.Plus: versioning, audio events, a timeline range limiter, and a built-in community feedback hub.Full source code included — customize, extend, and integrate the tool into your workflow without limitations.New here? Try the free Animation Workbench Lite first:https://assetstore.unity.com/packages/3d/gui/animation-workbench-2-free-edit-organize-preview-animations-383990Check out Prefabulous – Prefab & Level Design Toolkit:https://assetstore.unity.com/packages/tools/gui/prefabulous-367514Discord (Contact, Support Queries, Feature Requests):https://discord.gg/KzUqppKfTHAny ideas of improvement?Contact me on Discord: Cornysan#2687Supported animation types: Humanoid & GenericPreview system: Isolated editor-only preview sceneThumbnail generation: Static & animated thumbnails, cached in memory and on diskPerformance: Asynchronous scanning, incremental frame generation, parallel renderersEditor workflow: Search, filters, multi-select, context actionsCompatibility: Works with any project structure, supports large animation librariesCustomization: Adjustable preview character, editor, orbit preview and much moreIntegration: No runtime components — editor-only tooltranslations for localization.Marketing Image


