A smart AI car Controller and Way point road system for your Arcade Racing game.AI Racing SystemBring your tracks to life with AI-controlled racers.The AI system allows computer-controlled vehicles to navigate your racing environment, follow racing routes and compete alongside the player.Features include:AI vehicle controlWaypoint-based navigationRoute followingSteering and speed control + DriftingAI acceleration and braking + OvertakingRacing line behaviourMultiple AI vehicles on the same trackSupport for branching routes and shortcutsConfigurable AI behaviourDesigned for arcade-style racingCreate races with multiple opponents without having to build an AI driving system from scratch.Waypoint SystemThe included Waypoint System provides the foundation for both AI navigation and race-track routing.Create racing routes directly inside the Unity Editor and connect waypoints to form your track.The system supports:Easy waypoint placementAutomatic waypoint linkingSequential route navigationBranching pathsShortcut routesRoute-based AI navigationCustomizable waypoint settingsEditor-based waypoint creation toolsBuild simple point-to-point routes or more complex racing tracks with alternate paths and shortcuts.-Unity versions: 2021.3 LTS and later-Render pipeline: Built-in + URP compatible-test scene + test tracks-Includes: Free test AI vehicle-Textures: 2K textures + normal maps (car + scene props).-Documentation: Detailed documentation included.-AI Car Controller + Waypoint driving system.-Lighting system (brake/rear lights + Flares support).-Wheel suspension system-Auto respawn system (returns vehicle to road if it goes beyond the off-road limit).-Inspector-friendly setup: editable controllers with tooltips, no hardcoded references.-Expandable design: ready for integration of systems like nitro, drift, muffler flames, etc.-Arcade- Physics API (Rigidbody, Custom Wheel Colliders, Raycasts).




