A performance-ready trio of Low-Poly Elves (Classic, Fire, & Ice) with elemental weapons. Optimized with a single texture atlas for mobile and top-down games.Render Pipeline Compatibility:Universal Render Pipeline (URP): Fully Supported (Out-of-box).Built-in & HDRP: Not natively supported (Materials will appear pink/magenta). To use in these pipelines, simply create a new material using the respective pipeline's "Lit" shader and re-assign the provided texture.Elf, Fire Elf, and Ice Elf, each with a unique weapon.Perfect for:Genres: Fantasy RPGs, RTS, Tower Defense, and Adventure games.Platforms: Mobile (Android/iOS), VR/AR, and PC.Style: Stylized, low-poly, and colorful "artistic choice" aesthetics.Key Features:3 Elf: Elf,Fire Elf and Ice Elf 3 Weapons Included: Steel Sword, Magma Staff, and Crystal Spear.Single Texture Workflow: One 512x512 texture for all 6 assets—perfect for batching!Humanoid Rigging: Compatible with Unity's Humanoid animation system (hands—no finger bones).Technical Note (URP):This package is configured for URP. Materials are pre-assigned using URP shaders to ensure a "plug-and-play" experience. If you are using a different render pipeline, simply update the materials to your desired shader.Number of textures: 1Texture dimensions: 512 x 512Minimum polygon count: ~120 (Weapons)Maximum polygon count: ~4,000 (Fire Elf)Number of meshes/prefabs: 6 Meshes / 6 PrefabsRigging: YesAnimation count: 0Animation type list: None (Humanoid compatible)UV mapping: YesLOD information: NoTypes of materials: URP




