A Racing System built for Arcade racing while prioritizing realistic car behavior. Take it and build racers.Create responsive arcade vehicles with a controller designed specifically for racing gameplay.The Player Car System provides:Responsive arcade-style vehicle handlingSmooth acceleration and brakingSteering control (Air control included)Automatic and manual driving modesGear and drivetrain behaviourWheel visual synchronizationSupport for different steering input systemsAdjustable handling parametersCustomizable driving behaviourMobile-friendly control supportRigidbody Arcade-based physicsA Powerful CameraThe controller is designed to give you direct control over the driving experience while leaving enough flexibility for developers to tune the vehicle to their own game.Waypoint SystemThe included Waypoint System provides the foundation for both AI navigation and race-track routing.Create racing routes directly inside the Unity Editor and connect waypoints to form your track.The system supports:Easy waypoint placementAutomatic waypoint linkingSequential route navigationBranching pathsShortcut routesRoute-based (for AI navigation)Customizable waypoint settingsEditor-based waypoint creation toolsBuild simple point-to-point routes or more complex racing tracks with alternate paths and shortcuts.-Unity version 2022.3 and later.-Built in/URP Compatible.-A modular car template (create 200+ cars without a sweat)-Free Test Vehicle.-2k textures and normals for car and scene props.-Mian Features ; Minimap, Arcade car controller, Nitro, Air Steering, 4 steer modes, Realistic Suspension and Inertia reaction, Respawns, Waypoint road system+tools, Camera controller+4 angles, Particle and Audio effects.-Vehicle auto respawns back to track when beyond limit plus a manual fall back.-An Anchored HUD and related Settings manager. All cars plug into the HUD. You can switch between 3D Display mode of the Main HUD mode.-Effects such as, Movable tail wings, brake calipers, muffler flames skid marks, tire screech smoke and sound effects.-The controller supports spinnng of any kind of car parts that require rotations/spinning.-A built scene with test tracks ready for expansion.-clear documentation.-Steering supported (Keyboard, wheel, tilt and buttons)




