Stylized Smash Hit FX — Comic-Style Hit Effects Pack
Shirokage Asset Works
$6.99
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High-impact, comic-style 2D hit effects with 3 intensity levels (Weak/Mid/Strong). Compatible with Built-in and URP (HDR/LDR). Perfect for adding punchy feedback to your combat!Tested with Built-in Render Pipeline and URP (2D Renderer).Some effects use additive materials optimized for Bloom in URP.Not tested with HDRP.Elevate your game's combat feedback with punchy, comic-style visual effects!Stylized Smash Hit FX is a collection of high-quality 2D hit effects designed to add powerful impact to your strikes, blows, and projectiles. With three clearly defined intensity levels, you can easily differentiate the weight of every attack in your game.Key Features:3 Intensity Levels: Includes "Weak," "Medium," and "Strong" presets to match your gameplay mechanics.High Visibility: Designed with strong contrast and brightness to ensure effects stand out against any background.Fully Customizable: Easily adjust colors, scale, and speed via the Inspector to fit your project's unique style.Lightweight & Optimized: Built using the standard Particle System, making it ideal for both PC and mobile projects.What’s Included:hit_weak: Perfect for rapid strikes or light attacks.hit_mid: Balanced visuals for standard combat.hit_strong: Massive impact for finishing moves or heavy hits.Variants for Built-in, URP LDR, and URP HDR are ready to use.Whether it’s a critical hit or a simple jab, these effects will make every collision feel satisfying. Best when paired with camera shake and hit-stop!Unity Version: Recommended 2022.3 LTS or later.Render Pipeline: Supports Built-in and Universal Render Pipeline (2D Renderer).Color Mode: Standard (LDR) and HDR supported.System: Uses Unity’s built-in Particle System.Customization: Scaling is supported via the top-level parent Transform (Scaling Mode: Hierarchy).Note for URP Users:Please ensure the 2D Renderer is configured.To achieve the intended glow in HDR presets, enable HDR on your Camera and active a Global Volume with a Bloom override.This package does not include Renderer2D assets or project-wide URP settings to avoid overwriting your current configuration.Documentation & Translation




