Factory Training is a high-fidelity URP demo showcasing scalable factory environments with GPU instancing, mixed lighting, custom shaders, and an interactive, step-by-step assembly workflow.Factory Training is a high-fidelity URP demo designed to showcase scalable, performance-focused factory environments. The project demonstrates GPU instancing, mixed lighting workflows, and custom URP shaders optimized for large, repeated assets while maintaining visual fidelity.Factory Training is built to illustrate real-world training and visualization workflows in Unity, with a strong emphasis on performance, clarity, and scalability.You can also try a live WebGPU version of this demo here:https://play.unity.com/en/games/a84e4b38-721b-4e90-b2ba-0502ea8fac64/factory-trainingTo run the WebGPU version locally on Windows, use a WebGPU-enabled browser such as Chrome or Edge with WebGPU enabled, along with a compatible GPU and up-to-date drivers.On macOS, use Safari or Chrome with WebGPU enabled on an Apple Silicon device running a recent version of macOS. No additional setup is required beyond enabling WebGPU support in the browser.Advanced material features such as multi-UV support, tiled textures, mask-based blending, and custom dirt and AO maps, along with an interactive, step-by-step robot assembly experience.




