Skog is a customizable, stylized foliage pack with GPU instancing support.This pack includes trees, bushes, rocks, mushrooms and more to help you quickly populate your Unity scenes with foliage.All foliage assets are tintable, enabling hundreds of variations from a small core set. The included shaders support:Wind animationSplatmap tintingRandom per-instance tintingSlope-based effects for adding snow or mossMost assets include LODs and billboards. All foliage uses one material per object and is GPU Instancing–compatible for high performance.Includes:Trees2 Conifers + LODs & Billboard1 Birch + LODs & Billboard1 Maple + LODs & BillboardSmaller Foliage1 Juniper + LODs & Billboard1 Bush + LODs & Billboard1 Fern + LODs1 Flower + LODs1 Grass Clump + Grass Texture for Unity Terrain GrassProps2 Mushrooms + LODs4 Rocks + LODsExtras2 Particle Systems3 Individual Leaf Materials for Particles1 Ground Grass Texture + Normal MapGPUInstancingDemo script4 Demo Scenes3 ShadersSkog is built for the Universal Render Pipeline (URP). HDRP and Built-in are not supported.Unity VersionUnity 6 / 2023 LTS or laterRender Pipeline: Universal Render Pipeline (URP)ChatGPT used for consultation and help with shaders and docs.




