The Targeting System is a powerful and flexible solution to select target object for your game mechanics.This module requires Unity 6 and Game Creator 2 in order to work.Improve your game by adding a Targeting system that can handle most of RPG game use-cases!Targeting module will help you to pick a target or area of effect using an isometric, pointer-based selection.Select single target or multiple targets, areas, locations, etc.This asset provides a generic selection tool that can be extended easily using provided helper methods and classes.Easy and self-explanatory integration into Game Creator 2 ecosystem.Supports Shooter and Melee target selection.You will find various example scenes to show each use-case.IncludesSource codeExamples & TemplatesHaving trouble with integration or other questions? Please contact us at adaptive.assets.studio@gmail.com or in Discord and we will be happy to help!Single character targetingMultiple characters targetingArea location selectionPoint location selectionExclusive TargetingEasy customizationIncludesSource codeMultiple examples for most of use-casesShooter package usage examplesMelee package usages examplesIsometric Navigation package usage examples




