Procedural Matrix/ASCII UI for Unity. Zero-Allocation (0 GC), J2-Mobile Optimized, and Infinite Resolution. The ultimate lightweight retro FX for Built-in Pipeline.Stop using heavy full-screen filters that kill your FPS. Advanced ASCII FX is a specialized UI Shader engineered for valid production environments, from weak Android phones to 4K Consoles.🏆 Why this is the #1 Choice?Unlike other "toy" assets, this is a Professional Tool:0.00KB GC Per Frame: We take memory management seriously. Using pre-allocated buffers and cached transforms, your Garbage Collector stays asleep. No stuttering, ever.Mathematical Precision: No blurry font textures. Every character is generated procedurally using SDFs (Signed Distance Fields). Scale your UI to 4K or 8K; it stays razor sharp.Battle-Tested Optimization: Verified to run at 60 FPS on Samsung Galaxy J2 Core. If it runs there, it flies on your machine.✨ Key FeaturesModular VFX (Layering): The "Multi-Box" workflow allows you to stack unlimited panels. Mix a "Glitch" layer on top of a "CRT" layer to create complex visuals like Cyberpunk Fire or Holograms.Plug & Play: Apply to any standard Unity UI Image. No complex setups or cameras.AsciiFXController includes "Audio Throttling" (logic runs at 20fps, visuals at 60fps) to save massive CPU on mobile.Smart Audio:The AsciiFXController includes "Audio Throttling" (logic runs at 20fps, visuals at 60fps) to save massive CPU on mobile.5 Premium Styles:Clean (Modern Terminal)CRT (Retro Monitor with Scanlines)Glitch (Cyberpunk Distortion)Matrix (Digital Rain)Paper (Inverted Ink Style)Multi-Language Inspector: The Editor interface is fully localized into 10 languages:EnglishSpanish (Español)Japanese (日本語)Korean (한국어)Chinese Simplified (简体中文)Chinese Traditional (繁體中文)German (Deutsch)French (Français)Portuguese (Português)Russian (Русский)📦 Technical & CompatibilityPipeline: Built-in Standard Pipeline (Native). Note: Canvas UI works in URP/HDRP, but World Space Sprites require Built-in.Target: Works on Images & RawImages (UI Canvas). It is NOT a full-screen camera filter; it only affects the UI elements you choose (perfect for HUDs, Dialogs, or Inventories).Masking: Fully supports RectMask2D and standard Masking (essential for ScrollViews).Platforms: Android, iOS, Windows, Mac, Linux, WebGL, Consoles. (If Unity UI works there, this shader works there).Demo Scene: Requires "Input System" Package (New) to control the interactive demo. The Core Shader/Scripts do NOT require it.Performance Data:Allocations: 0 Bytes / Frame (Zero GC).Shader Type: Procedural SDF (Fragment Shader only).Texture Dependencies: None (No font atlases required).Mobile Support: High (Tested on OpenGL ES 3.0+ devices).Package Contents:.shader optimized HLSL).1 Uber-Shader (2 Core Scripts (C# with Editor Scripting).1 Mobile Performance Demo Scene.Documentation PDF.Requirements:Unity 2021.3 LTS or higher recommended.Input System package (Only for Demo Scene interaction).Built-in Render Pipeline.

