Dark Signal UI System is a cinematic, controller-first UI framework built for URP, featuring shader-driven effects, smooth navigation, and modular menu management.Dark Signal UI System is a cinematic, controller-first user interface framework designed for modern games built with Unity URP.Inspired by minimal, atmospheric UI design, this system focuses on smooth navigation, visual feedback, and post-processing-driven effects, making it ideal for story-driven, sci-fi, survival, and premium AAA-style projects.The system is built around a central Menu System Manager that handles panels, buttons, selection visuals, audio feedback, and navigation automatically. Panels detect their own buttons, remember last selections, and support seamless back navigation without manual wiring.All interactive elements are controller-focused, using the New Unity Input System. Keyboard and mouse support may be added in future updates, but the current version is intentionally designed for gamepad-driven experiences.Dark Signal UI System is fully modular:No prefabs are enforcedYou can freely copy, modify, and expand the UIEvery component is cleanly separated and easy to customizeTo enable visual effects such as glow, blur, and cinematic transitions, the Canvas must use Screen Space – Camera, allowing URP post-processing volumes to affect the UI correctly.All included assets are royalty-free and safe for commercial use.Rendering & PipelineUniversal Render Pipeline (URP only)Screen Space – Camera Canvas (required for post-processing)Shader-driven UI effects (glow, pulse, blink, wave)Input & NavigationController-first design (New Unity Input System)Smooth D-Pad / Stick navigationBack button handling with panel memoryButton selection memory per panelUI SystemCentral Menu System ManagerAutomatic button detection per panelPer-panel selection visuals & audioFirst-selected button supportReturn-to-previous-selection behaviorOption SelectorsLeft / Right option navigationFlickering arrow feedbackPer-option UnityEventsOn / Off and multi-value selectorsDefault value restoration supportVisual EffectsShader-based glow, pulse ring, blink box, and wave effectsTMP glow handling for selected elementsOptional haptic feedback on selection (gamepad)CustomizationNo forced prefabsFully editable scripts & shadersEasily extendable for additional panels and featuresLicensingAudio SFX & ambience from Pixabay (free for commercial use)Fonts from 1001 Fonts (free commercial category)Icons created in PhotoshopBackground visuals generated using AIAll assets included are free to use commercially and publicly

