Easy Foliage is an Editor-only tool for fast foliage generation using boundary-based placement, configurable density and grouping, and layer-based exclusion for precise environment creation.Demo AssetsThe demo scene contains placeholder foliage models used solely to demonstrate thegeneration workflow. These assets are not intended for production use.The foliage generation system itself is independent of render pipeline and supportsBuilt-in, URP, and HDRP projects. Users should provide their own foliage prefabs that areappropriate for their chosen render pipeline.Easy Foliage is an editor-only tool for quickly populating scenes with foliage without the need for manual placement.Designed to streamline environment creation, it enables fast and flexible placement of trees, grass, bushes, and plants using boundary-based generation and configurable density and grouping controls.The tool provides an efficient workflow for assigning foliage prefabs, defining placement volumes, and controlling spawn density and grouping behaviour. Foliage is generated intelligently within user-defined bounds and can automatically avoid specified layers and exclusion zones, ensuring vegetation does not intersect with buildings, roads, or gameplay-critical areas.Easy Foliage is ideal for building forests, fields, gardens, and other outdoor environments where fast iteration and precise control are essential. With real-time generation feedback and editor-only operation, it allows developers to prototype and refine environments quickly without impacting runtime performance.Technical DetailsEditor-only foliage generation toolBoundary-based placement using BoxCollider volumesSupports trees, grass, and bushesAdjustable density and grouping controls per foliage typeLayer-based avoidance to prevent placement on structures or restricted areasReal-time regeneration directly in the Unity EditorGenerated objects are standard GameObjects and fully editableOptional static batching support for improved performanceDoes not include runtime scriptsDoes not include production foliage assets (users supply their own prefabs)Render PipelinesBuilt-in Render PipelineUniversal Render Pipeline (URP)High Definition Render Pipeline (HDRP)(Scripts-only tool. No pipeline-specific shaders or materials required.)




