Create realistic broadcast experiences with this News Studio 3D Environment, optimized for Unity games, virtual production, TV news shows, VR/AR projects, simulations, and educational applications.This professional TV news studio environment features a modern newsroom layout with a detailed anchor desk, LED display screens, studio lighting, and performance-optimized assets. Designed for real-time rendering, it delivers high visual quality while maintaining smooth performance across Desktop, VR, and Mobile platforms.Perfect for news channels, talk shows, interview studios, breaking news scenes, media training, journalism simulations, and virtual broadcasting projects. The modular structure allows easy customization for branding, camera angles, and lighting setups. Key Features:-Professional News Studio 3D Environment for UnityModern TV Broadcast Studio InteriorHigh-quality News Anchor Desk and LED ScreensRealistic studio lighting and emissive elementsOptimized meshes with clean topologyPBR materials for realistic broadcast visualsModular and reusable studio assetsOptimized for real-time performanceWell-organized hierarchy and prefabsSuitable for Games, VR, AR, Cinematics, and SimulationsUse Cases:-News broadcasting & TV studio projectsVirtual news channels & media presentationsVR/AR newsroom simulationsEducational & training applicationsCinematics, trailers & animationsInstallation Instructions:-HDRP:Import the “News Studio HDRP.unitypackage” from the HDRP folder.URP:Import the “News Studio URP.unitypackage” from the URP folder.Ensure the selected render pipeline is installed in your Unity project before importing.All source files are included in this package. Bright Vision Game is a team of 3D game artists with over a decade of experience in the field. Check out our other models by clicking on our user name to view the complete gallery.Bright Vision GameIf you like this product, please rate and comment. For support, contact us at brightvisiongame@gmail.com36 prefabs for fast and modular scene creationHigh-quality 2048×2048 PBR texturesAlbedo, Mask, Normal mapsRender Pipeline support:Built-in Render PipelineUniversal Render Pipeline (URP)High Definition Render Pipeline (HDRP)Material variants: Clean and used/worn texturesBaked lighting included for better performancePost-processing setup includedEmissive textures applied to light elementsClean and optimized geometryPre-configured colliders for interactive objectsDemo scene includedPlatform support: Desktop, VR, MobileOptimized low-poly & mid-poly assets

