Screenshot+ is a lightweight yet extensible screenshot capture system for Unity, supporting standard and high-quality supersampled captures with automatic UI hiding and clear success or error feedbackScreenshot+ is a lightweight, extensible screenshot capture system for Unity, designed for developers, artists, and studios who need clean, reliable, and professional in-game screenshots.Whether you’re capturing marketing material, documenting development progress, creating promotional shots, or giving players a built-in screenshot feature, Screenshot+ provides full control with minimal setup and zero external dependencies.Features:Standard & High-Quality Supersampled Screenshots ☑️Capture standard screenshots instantly, or hold the capture input to generate ultra-sharp supersampled images using a configurable resolution multiplier.Multiple Capture Modes ☑️Screenshot+ supports standard screen capture, high-quality supersampling, camera-based captures, fixed-resolution output, and burst capture for rapid sequences.Optional HUD / UI Auto-Hiding ☑️Automatically hide selected UI elements during capture, making Screenshot+ ideal for trailers, promotional images, and cinematic presentations.Built-In Capture Feedback ☑️Clear success or error popup notifications ensure you always know whether a screenshot was saved correctly.Configurable Settings Asset ☑️All behavior is driven by a dedicated settings asset, allowing easy reuse, tuning, and of course; clean project organization.Editor Integration ☑️Includes editor menu actions and inspector utilities for quick testing, capture triggering, and easy access to the save directory.Input System Support ☑️Compatible with Unity’s new Input System, with optional support for classic input workflows.Cross-Platform Saving ☑️Screenshots are saved automatically using platform-appropriate paths, supporting Windows, macOS, and Linux.Usage:0. Import the Screenshot+ package into your project.1. Add the ScreenshotSystem component to a GameObject.2. Create and assign a ScreenshotSettings asset.3. Configure capture behavior in the Inspector.By default, screenshots are saved to:Users/Pictures//Screenshot_YYYY-MM-DD_HH-MM-SS.pngRecommended Unity Version:Unity 2022 or higher!Works on both Input Systems!But the latest one is always recommended!Have feature ideas? Need help?You're welcome to join my Discord!Runtime screenshot capture system for Unity.Standard and high-quality supersampled screenshot capture.Camera-based screenshot capture with configurable resolution.Fixed-resolution output is independent of screen size.Burst capture mode for rapid screenshot sequences, if needed.Optional automatic HUD / UI hiding during capture.Dedicated settings asset for clean configuration and reuse.Real-time capture confirmation with success or error feedback.Editor integration with menu actions and Inspector utilities.Extensible API with capture events and callbacks.Input System support (new Input System recommended).Cross-platform saving with automatic platform-safe paths. Built-in support for Windows, macOS, and Linux.

