A lightweight and performance driven projectile VFX package using texture atlases, minimal materials, and custom shaders with per system emission control.This package provides a complete set of performance & size optimized projectile visual effects designed for modern Unity projects. Every effect is built to reduce memory usage and batch calls by using texture atlases, shared prefabs, and a minimal material setup, making it ideal for both desktop and mobile projects.A custom shader setup with vertex streams allows emission to be controlled per particle system instead of per material. This gives you more flexibility without increasing draw calls or duplicating materials.📝 Online Documentation🔴 WebGL Online Demo📧 E-Mail✨Key FeaturesPerformance focused designTexture atlas based effects for reduced memory footprintShared root particle prefabs for consistent and efficient setupMinimal material usage for improved batching and rendering performanceCustom shaders with vertex streams enabling emission control per particle systemDemo sceneA clean demo scene is included to test the entire setup and shoot projectiles right away.Projectile SystemIncludes an Integrated projectile module that handles the shooting behavior and automatically spawns hit and launch flash effectsCompatibilitySupports BIRP, URP and HDRPOnline Documentation & Intuitive IntegrationSetup is fast and straightforward. Clear documentation, organized prefabs, and simple scripts make it easy to integrate the effects into your own project.Content25 projectile effects25 hit impact effects25 launch flash effects5 visual themes (Nature, Ice, Fire, Electricity, Magic)This package is ideal for developers who want visually rich projectile effects while keeping memory usage low, batch calls minimal, and systems easy to extend across multiple projects.Render Pipeline Support: BIRP, URP and HDRPIncludes Particle Shaders Module with custom shadersIncludes Projectile System ModuleParticle System Based: All effects are created entirely with Unity’s native particle system, ensuring compatibility across all platforms, including WebGL75 drag and drop ready vfx prefabsDemo scene includedOnline DocumentationMobile-Ready: optimized particles for smooth performance on mobile devices.

