Complete AAA-style Third Person Shooter framework for Unity — modular, optimized, and ready for your custom animations, weapons, and enemies.AAA Third Person Shooter Starter Framework is a complete, modular foundation for creating third-person shooter games in Unity.Built on Unity’s Starter Assets – Third Person, it enhances the base controller with realistic combat, aiming, camera zoom, and enemy health systems — all fully integrated and ready to expand.Designed for rapid prototyping or as a starter point for AAA-style projects, the package includes placeholder weapons, animations, and simple visuals, allowing you to focus on gameplay logic while keeping full freedom to replace all assets later.🔸 Simple demo scene included — ready to play.🔸 Fully modular — replace weapons, enemies, and animations anytime.Included features:Enhanced movement and camera system with Cinemachine zoomAdvanced aimingReload and ammo tracking systemWeapon management (semi and auto fire modes)Enemy damage zones (head/body multipliers)UI auto-linking for crosshair and ammo countRed impact marker (replaceable with bullet hole decals)Dummy enemies with regional damage scriptsModular code for easy integration with custom models or AIRequirements:Unity 2022.3 LTS or newer (tested on Unity 6.2)Unity Compatibility:Tested with Unity 2022.3 LTS and Unity 6.2Scripts Included:PersonController.cs (enhanced movement ,aiming and camera zoom on aim))PlayerCombatAAA.cs (shooting, reload, ammo system)PlayerAimAlign.cs (IK aiming alignment)Health.cs / DamageZone.cs (enemy damage logic)Assets Included:1 demo scene (preconfigured)8 basic animationsPlaceholder weapons and bulletsSimple UI (crosshair + ammo counter)Dummy enemies with health barPerformance:Optimized for modularity and scalabilityIntended Use:Rapid prototypingTPS game foundationsIntegration base for advanced animation and AI systems

