Tool for managing poses for all rigs, statically or dynamically in your levels ✔.📝 What it contains?The package includes a complete system to create, edit, save, organize, and apply custom character poses directly in your game.You can capture poses from any rigged character, blend between them smoothly, visualize them inside the editor, and trigger them at runtime through UI buttons, scripts, or gameplay events. Perfect solution for games that need emotes, character expressions, idle variations or custom cinematics.What are the applications🤔?Create and save unlimited poses directly from the editor.Apply poses instantly or with smooth blending at runtime.Organize your poses inside custom folders.Build character emote wheels, animation selectors, or customization screens.Trigger poses from gameplay events, cutscenes or dialogue systems.Use poses as additive states to enrich your animations.And a Bunch More ✨.Common usecases 📌By using it properly, this asset could easily solve these common problems:Needing multiple character poses creating a lot of small animations.Complex workflows when switching character states or expressions.Unsmooth visual transition between poses.These are just a few examples, but this asset was designed to solve problems related to pose management. It allows you to easily define and organize different poses and blend them dynamically with full flexibility.Performance⚙️This package has the option to set up optimization settings, in order to have the best performance, just like all PRO Packages do. It is provided with a solid optimized base code, you can tweak a lot of variables in order to customize and organize the perfect environment for your games, you can navigate and explore the features that Pose Manager PRO has and see that the performance will not be a problem, some of the things to avoid bad performance that this package includes are:Zero Update calls unless blending is needed ✔️Lightweight data format for poses ✔️Optional editor-time tools (not included in builds) ✔️This asset could be easily integrated to your project, it is plug and play and you have the info in the provided file titled as "Documentation".🎭 Pose Control - Captures, saves, and applies poses to your character at runtime with smooth blending.🧩 Bone Management - Handles individual bone transforms, enabling full-body or partial-body posing.🛠️ Editor Tools - Includes pose capture windows, manual pose editing, folder selection and organization.👀 Live Visualization - Shows bones with BoneRenderer for clear, real-time pose editing directly in Scene view.⚡ Optional Systems - Enable/disable blending, visualization, editor helpers, and other features on demand.AI was partially used to create the description of the asset.




