Game-ready Dragon Worm boss for Unity: rigged, PBR, 26 animations including burrow, attacks, grab and throw.DescriptionDragon Worm is a high quality, production ready rigged and animated boss creature for Unreal Engine. It is designed for cinematic reveals, arena encounters and close ups where you need a believable giant wyrm without spending weeks on setup, rigging and animation.The Dragon Worm uses a custom skeletal rig with a clean bone chain through the whole body, so it deforms smoothly with the included animations and is easy to animate further. The mesh is optimized for real time and keeps a strong, readable silhouette at boss scale.This pack focuses on encounter-ready animations: burrow in/out, multiple attack variations, strong hit reactions, two posture states (upright and snake/ground), plus grab and throw and a clear death animation for finishing the fight.Length: approximately 30 meters (3000 cm) - perfect scale for a giant boss encounter.Included Animations (26)Attacks and actions:DWorm_AttackADWorm_Attack_LeftDWorm_Attack_RightDWorm_Attack_AirDWorm_AttackD_AOEDWorm_SnakeAttackDWorm_GrabNThrowBurrow:DWorm_Burrow_InDWorm_Burrow_OutReactions and death:DWorm_HitReact_FrontDWorm_HitReact_BackDWorm_HitReact_LDWorm_HitReact_RDWorm_DeathIdles and roars:DWorm_IdleADWorm_IdleBDWorm_Low_IdleDWorm_Low_Idle_InDWorm_Low_Idle_OutDWorm_SnakeIdleDWorm_RoarDWorm_SnakeRoarCrawl variations (animation clips included as movement variations, not a full locomotion system):DWorm_CrawlDWorm_CrawlSmallAmpDWorm_CrawlSmallAmpSnakeDWorm_CrawlSnakeNumber of textures: 13Texture dimensions: 4096x4096Polygon count of [Model Name]Minimum polygon count: 68416Maximum polygon count: 68416Number of meshes/prefabs: 1Rigging: YesAnimation count: 26Animation type list:UV mapping: YesLOD information: N/ATypes of materials and texture maps: PBR




