TextMaster is a powerful code-only text animation system — no shaders or materials needed. Add dynamic effects to your text with high performance and full customization.Fully compatible with URP and Built-in RP. Minor HDRP differences may occur. No shaders required — all effects run dynamically at runtime. Tested and optimized for Mobile, PC, and WebGL.DocumentationTextMaster is a powerful, code-driven text animation tool built entirely without shaders or materials.It allows developers to create dynamic, professional, and visually polished text animations for bothTextMeshPro and Unity UI Text elements using pure C#.Key Features- Pure code-based system No shaders, materials, or additional components required.- Real-time text animations Includes ready-to-use effects such as Fade, Typewriter, Bounce, Shake, Wave, Pulse, and more.- Highly customizable parameters Control amplitude, speed, frequency, intensity, and timing to match your project’s style.- Full compatibility Works seamlessly with both TextMeshPro and Unity UI Text.- Optimized for performance Designed to be lightweight and suitable for mobile, PC, and high-end projects.- Easy to use API Create complex, professional-looking text animations with a single line of code.- Documentation included Comes with setup instructions, usage examples, and demo scenes.TextMaster is ideal for animating game titles, dialogues, UI elements, notifications, and score popups.It is designed for developers, designers, and UI artists who want full creative control over textanimations without unnecessary complexity.In short, TextMaster transforms static text into expressive, animated visual elements.Fully code-based systemAll animations are generated through scripts. No shaders or materials are required.Easy integrationSimply add `using TextMasterTool;` and start animating immediately.20+ built-in text effectsIncludes Typewriter, Fade, Wave, Shake, Bounce, Pulse, Scramble, Rotate, ColorShift, and more.Parameter-driven animationsFine-tune speed, intensity, frequency, duration, and other animation settings.TextMeshPro and Unity UI compatibilityWorks seamlessly with both text systems.Performance optimizedDesigned to run smoothly on both mobile and PC platforms.Loop and timing supportAny effect can be looped or controlled dynamically.User-friendly APICreate visually rich text animations with a single line of code.Example usage:TextMaster.Typewriter(myText, "Welcome!", 0.05f);Documentation and demo scenes includedComes with setup guides, usage examples, and ready-to-use demo scenes.URP and HDRP compatibleWorks reliably across all Unity render pipelines.This tool was developed with the assistance of AI.AI was used to support code readability, comments, and documentation.All core logic, functionality, and final implementation decisions weredesigned, reviewed, and validated by the publisher.




