Dynamic system for spawning comic-style action words, impacts, and FX text in your projects ✔.📝 What it contains?The package includes a complete system to create, edit, save, organize, and apply custom text effects directly in your game. You can customize backgrounds, tweak timings, animations, styles and trigger the FXs at runtime through calling its functions via scripts, or gameplay events. It's a perfect solution for games that need dynamic feedback, stylized combat text, interactive UI/GUI reactions, or expressive dialogue effects.What are the applications🤔?Create and save unlimited text effects directly from the editor.Apply effects at runtime and blend them smoothly with animations.Combine multiple effects for unique presentations and stylistic variety. Add personality to menus, HUD elements, and in-game messages.Build expressive text systems to feedback players.Prototype text effects rapidly without touching code.And a Bunch More ✨.Common usecases 📌By using it properly, this asset could easily solve these common problems:Lack of expressive feedback.UI/GUI that feels static or generic.Overcomplicated workflows when trying to animate text appearance.These are just a few examples, but this asset was designed to solve problems related to text feedback management. It allows you to easily define and organize different style and presets and add them to your scenes with full flexibility.Performance⚙️This package has the option to set up optimization settings, in order to have the best performance, just like all PRO Packages do. It is provided with a solid optimized base code, you can tweak a lot of variables in order to customize and organize the perfect environment for your games, you can navigate and explore the features that Actions Words Engine PRO has and see that the performance will not be a problem, some of the things to avoid bad performance that this package includes are:Zero Update calls unless an effect is actively animating ✔️Effects pooling to not have GC issues for instancing/destroying ✔️Capacity to disable unused features to reduce memory footprint ✔️This asset could be easily integrated to your project, it is plug and play and you have the info in the provided file titled as "Documentation".🎨 Effect Creation - Create, customize, and stack unlimited text effects directly from the editor.⚙️ Runtime Application - Apply effects instantly at runtime to any text element, with seamless blending between states.🎛️ Fine-Grained Controls - Tweak intensity, timing, values, and blending per effect or per text segment.📦 Reusable Effect Profiles - Save effect presets and apply them across multiple UI elements or scenes.⚡ Optional Systems - Enable/disable runtime features to save on performance.AI was partially used to create the description of the asset and also for creating a demo sprite.




