Useful Inspector Attributes (UIA) – bundle of 10 useful attributes which make your Inspector more informative and functional.This package contains 10 useful attributes which can save your time by making your components more functional and understandable in Inspector.You are free to modify and upgrade all these attributes if needed.Be aware: most part of these custom Inspector attributes don't work properly in Unity 6000.0, because of limitation of PropertyDrawer functionality in such version of Unity Editor.This package works well in all Unity versions from 2022 to 6000.0 (excluding), and from 6000.1 to the newest versions.- [ReadonlyField] attribute (field cannot be modified via Inspector, but its value is visible)- [ConditionalHide] attribute (field is hidden until another field has the needed value). It works properly only with single field, not with multiple ones (this is limitation of PropertyDrawer, and it can be resolved only by using custom Editor)- [CopyToClipboard] attribute (small "Copy" button near the field)- [GradientPreview] attribute (Gradient value preview with customizable height and transparency indication; also supports showing gradient from 2 simple Color fields)- [SpritePreview] attribute (sprite preview in Inspector)- [SceneField] attribute (allows to select scene asset via Inspector field, which prevents from unexpected errors when you store scenes as usual strings or integers)- [RangeInt] attribute (range field with customizable step size)- [TagSelector] attribute (simple tag selector with possibility to create new tags)- [InlineScriptable] attribute (change SO fields directly via current component Inspector, without the need to open SO itself)LLM was used to generate ideas for Inspector attributes




