InspectorMaster enhances Unity's Inspector with tabs, foldouts, custom labels, and dynamic visuals, streamlining workflow, improving readability, and boosting productivity for any project.InspectorMaster works with all Unity Render Pipelines (Built-in, URP, HDRP) and supports Unity 2021.3 LTS+. Fully compatible with PC, Mac, Linux, iOS, Android, WebGL, and consoles. No external dependencies are needed. Supports MonoBehaviour and ScriptableObject. Only modifies Inspector UI, so runtime rendering pipelines remain unaffected. Compatible with common editor extensions.DocumentationInspectorMaster is a comprehensive Unity Inspector enhancement toolkit designed for developers who want to take their workflow to the next level. It provides a wide range of attributes that allow you to organize, style, and control the display of fields in the Unity Inspector without writing complex editor scripts. You can create tabbed sections, collapsible foldouts, visually distinct boxes, custom labels, colored text, info boxes, progress bars, and asset previews, all directly in your MonoBehaviour or ScriptableObject scripts.Conditional logic and validation attributes let you hide, show, or disable fields based on runtime conditions, enforce required values, or mark fields as read-only. For complex data structures, InspectorMaster offers sortable and reorderable tables, multi-dimensional array support, dropdown menus from methods or lists, clickable buttons, and enum toggle buttons for cleaner state management.Everything is fully customizable and flexible, working seamlessly with any project genre—whether it’s RPGs, strategy games, simulation tools, or editor utilities. InspectorMaster requires no additional dependencies and can dramatically improve the clarity and usability of your Inspector interface, saving time, reducing errors, and making your Unity development process much smoother.Technical Details — Key Features of InspectorMasterTabGroup: Organize fields into clickable tabs for cleaner layouts.BoxGroup: Visually distinct boxes to group related fields.Foldout: Collapsible sections for optional or advanced settings.IndentSpace: Adjust vertical spacing and horizontal hierarchy.Title & LabelText: Custom headers and labels with color support.LabelColor & LabelAttribute: Change field label colors and add suffix/prefix labels.InfoBox: Context-sensitive message boxes for warnings, info, or errors.ProgressBar: Real-time visual representation of values.PreviewField: Display textures, sprites, or other asset previews.ShowIf / DisableIf: Conditional field visibility and interactivity based on runtime values.Required & ReadOnly: Enforce field data integrity or make fields display-only.ShowInInspector: Expose private fields or properties in the Inspector.EnhancedRange: Dynamic sliders with min/max limits from other fields or properties.MultiLine: Increase text field height for multi-line editing.TableList: Editable, sortable tables for complex object lists.ListDrawerSettings: Customize List drawers with drag/reorder/remove options.ShowMultiDimArray: Support for multi-dimensional array display.ValueDropdown: Populate dropdown menus dynamically from methods or fields.Button: Make methods clickable directly from the Inspector.EnumToggleButtons: Display enums as horizontal toggle buttons for cleaner state management.Additional Notes:Fully compatible with MonoBehaviour and ScriptableObject.No external dependencies required.Works seamlessly with any Unity project genre.This tool was developed with the assistance of AI.AI was used to support code readability, comments, and documentation.All core logic, functionality, and final implementation decisions weredesigned, reviewed, and validated by the publisher.




