PRO GLASS SHADER - Singular Bear
SingularBearStudio
$9.99
$19.99
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Advanced realistic and stylized glass shader for URP. Physical refraction, Beer-Lambert absorption, iridescence, Fingerprint Placer tool, rain and presets.URP 12+ ONLY (Unity 2021.3 - Unity 6). FEATURES: VR Ready (Single Pass Instanced)Mobile Optimized (No GrabPass)Full SRP Batcher & GPU Instancing support.REQUIREMENTS: Opaque & Depth Texture MUST be enabled in URP Asset settings. NOT COMPATIBLE with Built-in or HDRP.Stop fighting with bad realistic or stylized glass in Unity URP.Realistic and stylized glass has always been frustrating to achieve in real-time… until now.SingularBear Glass is not just a shader. It is a complete Glass Surface Simulation Engine, designed to bridge the gap between architectural-grade realism and game-ready performance.From pristine architectural windows to dirty dungeon vials, magical crystals or sci-fi shields, this package delivers AAA-quality glass instantly, with full artistic control and optimized performance.Includes a powerful custom Editor with Smart Inspector, Presets, in-Scene tools, and dynamic UI filtering to instantly focus only on active features.Includes a powerful Preset System to drastically speed up your workflow and maintain visual consistency across your project. 20 Presets already includedFull comprehensive PDF manual + online interactive guide available here: [DOCUMENTATION]🔥 WHY THIS ASSET?1. True Optical PhysicsThis isn’t just transparency. SingularBear Glass simulates real optical behavior:Physical Refraction using accurate IOR (Index of Refraction)Beer-Lambert Volumetric Absorption for realistic depth coloringChromatic Aberration (prism dispersion)Thin-Film Iridescence for oil, bubbles, magical coatings and lensesYour glass finally has thickness, weight and physical presence.2. The “Fingerprint Placer” ToolStop editing textures in Photoshop.Paint imperfections directly in the Scene View:Click on your 3D model to place fingerprints, smudges, dust and scratchesNo UVs required (Triplanar Projection)4 independent grime layersYour model only needs a Collider (can be removed afterwards)Fast, precise and artist-friendly.3. Procedural Weather EngineTurn a clean window into a storm-battered surface in seconds:Animated rain droplets and streaksProcedural moss, dirt and dust accumulationWorks on any mesh shapeFully dynamic and adjustablePerfect for horror, survival, RPG and cinematic environments.SingularBear Glass is built for artists and developers who care about visual quality, physical accuracy and production efficiency.If you want glass that finally looks and behaves like real glass, this is the tool you have been waiting for.KEY FEATURES🌈 Optical FidelityPhysical Refraction (IOR based)Volumetric AbsorptionThin-Film IridescenceTransmission & Translucency for frosted glass, plastics and stained glass🌧️ Dynamic WeatheringProcedural Rain SystemTriplanar Mapping (no UV dependency)Edge Grime & Cavity Dust detection🛠️ Workflow & ProductivitySmart Inspector with Search Bar and CategoriesShow Only Active Features mode to keep materials clean and readablePreset System (Crystal, Old Window, Sci-Fi Shield, etc.)Copy/Paste entire feature blocks between materials⚡ Performance FirstSRP Batcher compatibleGPU Instancing readyScalable quality (Low / Medium / High)Mobile friendlyNo GrabPass – uses URP OpaqueTexture🎨 USE CASESArchViz: Physically accurate windows and facadesFantasy RPG: Magical crystals and potionsHorror / Survival: Dirty, cracked, rain-streaked glassSci-Fi: Energy shields, holographic surfacesProps: Bottles, vials, screens, helmets📦 TECHNICAL DETAILSRender Pipeline: URP 10.0+Unity: 2021.3 LTS, 2022 LTS, 2023+, Unity 6 readyPlatforms: PC, Mac, Linux, Android, iOS, VR (Quest, Single Pass Instanced)Documentation: Full PDF Manual included⚠️ RequirementsOpaque Texture enabledDepth Texture enabled




