A fully animated barbarian siege mantlet for 2D games. Includes movement, impact damage, skirmish damage, destruction, torch-throwing arms, and projectile animations. Pixel art 124×124, 50+ frames.Mobile Barbaric ShieldwallA fully animated mobile mantlet inspired by Germanic tribal warfare.Perfect for strategy games, RPGs, tower defense, and any medieval or tribal-themed project.This pack includes more than 50 frames of high-quality pixel art animations, with multiple battle damage states, destruction, throwing arms, and a flaming torch projectile.Ideal for games that require dynamic siege mechanics, destructible units, or tactical cover systems.Included Animations (124×124 px)Core Animations:Walk — Normal (4 frames)Idle — Normal (2 frames)Collapse / Destruction (6 frames)Skirmisher Damage Variants:Walk — Low Skirmish Damage (4)Idle — Low Skirmish Damage (2)Walk — Medium Skirmish Damage (4)Idle — Medium Skirmish Damage (2)Walk — High Skirmish Damage (4)Idle — High Skirmish Damage (2)Impact Damage Variants:Walk — Low Impact Damage (4)Idle — Low Impact Damage (2)Walk — High Impact Damage (4)Idle — High Impact Damage (2)Projectile System (24×24 px)Throwing Arms (modular):Barbarian Arm Throwing Torch — Variant A (3 frames)Barbarian Arm Throwing Torch — Variant B (3 frames)Projectile:Flaming Resin Torch — 8-frame spinning arcUse these to simulate torch attacks, flaming barrages or siege abilities.Perfect ForRTS gamesMedieval or tribal strategyTower defenseAction RPGsSiege gameplayCutscenes & scripted eventsHistorical-fantasy worldsAny 2D top-down pixel art projectPixel Art124×124 (mantlet) / 24×24 (projectiles)PNG format, transparent backgroundDesigned for Unity (Sprite Mode: Multiple)Perfect with “Point (no filtering)”Works with any engine (Godot, GameMaker, RPGMaker, etc.)




