This is a unique AAA quality rally game for mobile or other platforms. The quality of the game is up to date in every way. Excellent controls, excellent physics and next gen graphics for all devicesDesigned for Built-in RPWorks on the Unity 6 LTS or above______________________________Download => Mobile Demo (APK)Level Design Tutorials______________________________This is a unique AAA quality rally game for mobile or other platforms. The quality of the game is up to date in every way. Excellent controls, excellent physics and next gen graphics for all devicesThe multiple cars and stages of this game will keep players to playing the game for a long timeThe game's AAA graphics with the ability to adjust quality for devices ranging from $70 to $1000 make this game display excellent quality and performance on all devicesMAIN FEATURES_________________=> 8 textures PBR cars=> 9 Levels (stages)=> Rain ,snow and fall tracks=> Standard car physics with standard wheel collider=> Simple scripting to understand and modify easily=> In game quality selection menu=> High performance game=> PBR materials + AAA post processing and effects=> Realtime reflections=> Volumetric local fog (soft particles)=> Touch and Keyboard supportCar Controller=>Very easy car controller to modify in the shortest possible time to get your desired car controller and physics by using the unity's standard wheel collider physicsRally Manager=>Drag and drop rally manager prefab into your scene and press play... Everything is automatic and easy to modifyOptimization=>Maximum performance even on low-end android devicesGraphics=>Next-gen mobile graphics from low-end to high-end mobile devices with a lot of graphic features (realtime screen space reflection support, hdr bloom, PBR materials)Also see the:______________=> Complete Rally Racing Game (All in One)Tested on Android Devices:____________________________Very Low: 70$ mobile deviceLow: 100$Medium:150$High: 200%Ultra: 300% or aboveMax: 500% or above____________________________Features:=> Stochastic Screen Space Reflections for Vulkan devices=> PBR materials=> HDR post processing




