Combine, bake, and optimize your 3D meshes — fast and easy!Built-in Render Pipeline — Fully supported.Universal Render Pipeline (URP) — Fully supported. Uses URP-compatible lit shaders for combined meshes and generated LODs.High Definition Render Pipeline (HDRP) — Supported. Automatically assigns HDRP/Lit as fallback shader when baking new meshes.Combine, bake, and optimize your 3D meshes in seconds.Easy Mesh lets you merge meshes, generate LODs, and clean up your scenes with just a few clicks.Beginner-friendly and fast to useWorks directly inside the Unity EditorLightweight, simple setupCombine many small meshes into one optimized, reusable meshReduce draw calls and improve overall performanceAutomatically generate Levels of Detail (LODs) for smoother gameplayPerfect for large environments, mobile projects, and optimization passes before release.AI / ML has been used for debugging and the creation of scripts, images and other assets for this product.




