Bring AI into Unity: automate tasks, boost productivity, and connect your project to powerful AI assistants with MCP for Unity.MCP for Unity lets you supercharge your workflow by connecting Unity to modern AI assistants like Claude Code, Cursor, Windsurf, Visual Studio Code and more. With the Model Context Protocol (MCP), your AI tools can directly interact with the Unity Editor - automating repetitive tasks, managing scenes, generating content, and more!Whether you’re prototyping quickly or streamlining complex projects, MCP for Unity helps you work smarter. Built for flexibility and extensibility, it adapts to your workflow so you can focus more on creativity and less on manual setup.Join the community on Discord: https://discord.com/invite/y4p8KfzrN4MCP for Unity is free and open source software. We welcome contributions from all devs who want to see it grow. Learn more about this project here: https://github.com/CoplayDev/unity-mcpEncountered an issue, or got a suggestion? Create a ticket here: https://github.com/CoplayDev/unity-mcp/issuesKey Features:Full Model Context Protocol (MCP) server for UnityExposes Unity Editor APIs (scene hierarchy, project structure, prefabs, assets, etc.)Automate repetitive tasks and speed up iteration with AI assistantsCompatible with leading AI tools (Cursor, Claude Code, Windsurf, Cline, and more)Easily extensible with custom MCP tool definitionsOpen source and actively maintainedWe use AI software development tools to help write, test and review the code used to build this tool.




