Text-to-speech solution using Azure REST API and SDK with multi-channel playback and Unity Editor integration.[JamsTree] Text To Speech using Azure is a lightweight and easy-to-integrate Unity package that enables text-to-speech synthesis using the Azure Speech REST API and SDK.It supports multiple playback features:Toggle mode: Playback starts when you press the start button and ends when you press the stop button.Multi-channel mode: Play multiple voices simultaneously with independent channel control.A demo scene is included for quick testing and integration, and the Azure region, subscription key, and voice options can be easily configured through a built-in editor settings window.⚠️ Note: This package uses the Azure Speech service and requires an Azure subscription.Depending on usage, additional charges may apply based on your Azure pricing plan.Uses Azure Text-to-Speech via REST API and SDKFully integrated into Unity Editor (preview playback support)Includes a simple settings window for Azure credentials, region, and voice selectionMultiple playback modes:Toggle modeMulti-channel modeLightweight and easy to integrateDemo scene includedCompatible with Unity's Built-in and URP pipelinesIncludes full documentation and README fileThe code in this package was generated with the assistance of ChatGPT, based on the developer’s own system design and logic specifications.The developer planned the structure, defined the desired behaviors, and handled integration and debugging within the Unity environment.No AI-generated assets such as textures, models, or sounds are included.




