12 seamless, tileable ground tiles with ready-to-use URP/Lit PBR materials, meshes & prefabs: grass, dirt, gravel, sand, rock & asphalt. Real-world 6m scale, no visible seams. Now +6 new tiles.This package contains twelve high-quality ground surfaces designed for seamless tiling.Each 6m × 6m terrain piece can be placed side-by-side or repeated infinitely without visible borders or texture seams, making them ideal for large outdoor environments.Included ground types:Bare EarthRough Rocky TerrainRough TerrainWeedy TerrainDry GrassGrass GroundAsphalt Road (new)Desert (new)Desert 2 (new)Gravel (new)Gravel Sand (new)Weedy Sand (new)All surfaces are optimized for the Universal Render Pipeline (URP) and come with correctly configured URP/Lit materials.The textures include high-resolution albedo maps, with normal maps on most tiles, to ensure natural shading and realistic detail under directional lighting.Features:Seamless tiling when repeated in any direction6m × 6m prefabs with clean 1.0 scaleRealistic PBR materials (URP/Lit)High-quality normal maps for enhanced depthReady-to-use prefabsLightweight and performance-friendlyDemo scene included for immediate previewIdeal for:Open-world games, parks, nature scenes, deserts, roads and paths, terrain prototyping, environment design, and any project that requires seamless natural ground coverage.Technical Details ----------------- Seamless Ground 12 Pack provides a set of seamless, tileable ground surfaces designed for outdoor scenes such as terrain patches, paths, fields, roads, deserts, construction areas and natural environments. Every tile is authored to repeat cleanly, so multiple instances can be placed side by side to cover large areas with no visible seams. Now includes six new ground types. This update grows the pack from 6 to 12 tiles, adding new desert, sand, gravel and asphalt road surfaces to complement the existing grass and dirt tiles. Every ground tile ships with its own URP/Lit PBR material - just drop a prefab into your scene and it renders correctly, no setup required. Included ground types (12) -------------------------- - Bare Earth - dry packed dirt - Rough Terrain - patchy soil with sparse weeds - Rough Rocky Terrain - loose gravel and stones - Weedy Terrain - wild, weedy grass - Dry Grass - dry, sun-bleached lawn - Grass Ground - lush green lawn - Asphalt Road - dark paved asphalt surface (NEW) - Desert - smooth wind-blown sand (NEW) - Desert 2 - rippled desert sand dunes (NEW) - Gravel - loose grey gravel and pebbles (NEW) - Gravel Sand - sandy ground scattered with small stones (NEW) - Weedy Sand - sandy ground with sparse weeds (NEW) Features -------- - 12 seamless, fully tileable ground tiles - Ready-to-use URP/Lit materials included (PBR workflow) - Real-world scale: 1 unit = 1 meter, 6 m x 6 m tiles - Drop-in prefabs - place, duplicate and arrange in a grid - Non-overlapping UVs, no visible seams when tiled - Demo scene included, showing all 12 ground types Perfect for building roads, yards, parks, fields, deserts and open natural environments in minutes. Technical details ----------------- - Prefabs: 12 (one per ground type) - Mesh: plane-based ground, ~2 triangles per tile - Scale: real-world (1 unit = 1 meter), 6 m x 6 m - UVs: non-overlapping, seamless / fully tileable - Materials: URP / Lit, PBR workflow (one per tile) - Textures: PNG - Albedo (all tiles); Normal on most tiles; packed Metallic/AO on the grass tiles; 1024-2048 px - Render Pipeline: Universal Render Pipeline (URP) - LODs: not included - Colliders: not included (add MeshCollider / BoxCollider as needed) - Tested Unity versions: 2022.3 LTS, Unity 6 (6000.1)





