BT-MeshForge: Advanced Mesh Extraction & Editing Toolkit
Barkin Tufan
$24.95
$49.90
50%OFF
(no ratings)
Jump AssetStore
BT-MeshForge is the ultimate in-editor mesh toolkit. Extract, repair, delete, smooth, analyze, and Edit any mesh directly in Unity. Fix broken models or create new assets instantly.Transform Your Workflow: The Ultimate In-Editor Mesh Editing ToolkitStop the endless, time-wasting cycle of exporting to Blender, Maya, or 3ds Max for simple mesh edits. BT-MeshForge (Advanced Mesh Extraction & Editing Toolkit) brings a comprehensive, mesh manipulation suite directly into the Unity editor.Fix broken assets, customize 3D models or create entirely new props from existing scenes. This is the all-in-one solution for artists, designers, and programmers who demand precision and speed.COMPATIBLE WITH Skinned Mesh,Bones and BoneWeight and BlendShape.🎯 Core Editing & Extraction SuiteInteractive Triangle Selection: Use a powerful, brush-based selection tool directly in the scene view.Advanced Selection Tools: Instantly Grow, Shrink, Invert, Select Linked geometry, or select By Material.One-Click Mesh Extraction: Extract any selected triangles into a new, fully functional GameObject in your scene.Precision Mesh Deletion: Delete any part of a mesh with pixel-perfect precision.🧬 Advanced Mesh ProcessingSymmetry Matrix: A powerful, smart mirroring system. Select one half of a symmetrical model (like an arm or leg), and BT-MeshForge will extract and perfectly mirror it across the X, Y, or Z axis, welding it into a complete mesh.Smart Hole Filler: Intelligently analyzes and closes open holes in any mesh. Perfect for making extracted parts watertight or repairing broken models.Double-Sided Generation: Instantly clones any mesh and flips its normals, making it perfectly visible from both sides. Ideal for capes, flags, or foliage.🛡️ Mesh Repair & Analysis EngineRemoves Isolated (Orphan) Vertices.Auto-Repair Engine: A one-click solution to fix the most common mesh errors.Fixes Inverted Normals (inside-out faces).Removes Duplicate/Overlapping Faces.Fixes Non-Manifold Edges (bad topology).Mesh Health Analyzer: Generate a detailed Health Report for any mesh. It gives you a 0-100 Health Score based on manifold status, triangle quality, UV coverage, and normal consistency.Pro-Grade Smoother: Fix faceted, low-poly shading. The angle-based algorithm intelligently smooths normals while preserving your hard edges.Geometry Relaxation: Optionally relax the mesh geometry itself to create softer, more organic shapes.🚀 Production-Ready WorkflowUnified Editor UI: A single, clean, dockable window gives you access to all tools in one place.Safe & Non-Destructive: Full support for Unity's Undo (Ctrl+Z) on all destructive operations (Delete, Repair, Smooth, Add).Smart Validation System: The tool automatically checks your mesh for "Read/Write" permissions and other common issues, providing user-friendly suggestions.Full control over pivot placement (Source, Center, Bottom).Flexible Export Engine:Save new meshes as .asset (Unity native) or .obj (with .mtl materials).Automatically create prefabs from your new meshes.📊 Performance & OptimizationHigh-Poly Selection Core: Uses an advanced Spatial Hash grid to ensure fast, responsive brush selection even on meshes with millions of triangles.Asynchronous Drawing: The selection overlay is batched and rendered over multiple frames, preventing any editor lag or freezes on massive selections.GPU Optimization: Optionally optimize your new meshes on export for better vertex cache performance and faster rendering.🎮 Universally CompatibleGenre Agnostic: Perfect for any project, from stylized mobile games to realistic architectural visualization and FPS/RPG environments.Works With Any Mesh: Ideal for fixing marketplace assets, cleaning 3D scans, optimizing CAD models, or customizing your own sculpted characters.All Render Pipelines: Fully compatible with the Built-in, URP, and HDRP render pipelines.What You GetComplete C# source code with detailed comments.Comprehensive documentation.Professional support for any questions or feature requests.Regular updates and new features.Technical detailsCore Mesh Editing & ExtractionInteractive Triangle Selection: High-performance, brush-based selection system in the Scene View.Advanced Selection Tools: Grow, Shrink, Invert, Select Linked geometry, and Select By Material.One-Click Mesh Extraction: Instantly converts selected triangles into a new GameObject.Symmetry Matrix (Mirroring): Smart or standard mirroring on X, Y, or Z axes.Smart Symmetry: Auto-detects which side of the mirror plane is selected (positive/negative) to complete the symmetry.Make Double-Sided: Instantly makes any mesh visible from both sides.Mesh DeletionPrecision Triangle Deletion: Permanently deletes unwanted parts of a mesh.Smart Delete: Expands deletion to similar neighbors for cleaner results.Auto Fill Holes (on Delete): Automatically closes the hole created by a deletion to keep the mesh watertight.Boundary Smoothing: Smooths the new edges created after a deletion.Mesh Repair & AnalysisOne-Click Auto-Repair Engine: Fixes common issues like inverted normals, holes, isolated vertices, and bad topology.Fix Inverted Normals: Automatically flips "inside-out" faces.Remove Duplicate Faces: Cleans up overlapping, duplicate triangles.Fix Non-Manifold Geometry: Repairs bad topology, such as edges shared by 3+ faces.Close Small Holes: Automatically closes open holes up to a user-defined size.Remove Isolated Vertices: Cleans up orphan vertices not connected to any triangles.Mesh Health Analyzer: Generates a 0-100 "Health Score" and detailed report for any mesh.Analysis Report: Checks Manifold (watertight) status, triangle quality, UV coverage, and normal consistency.Smoothing & OptimizationAdvanced Normal Smoothing: Angle-based algorithm smooths hard edges while preserving detail.Relax Geometry: (Optional) Applies Laplacian-style smoothing to physically soften the mesh's shape.High-Poly Performance Core: Uses Spatial Hashing for fast selection on high-polygon-count meshes.Asynchronous Selection Drawing: Batches selection rendering over multiple frames to prevent editor lag.Workflow & IntegrationFull Undo Support: All destructive operations (Delete, Repair, Smooth) are fully compatible with Unity's Undo (Ctrl+Z) system.Smart Validation System: Automatically checks for "Read/Write" permissions and other common issues, providing user-friendly suggestions.Automatic file naming (Prefix, Suffix, {name}, {date}) and Auto-Increment to prevent overwriting files.Flexible Export Engine:Export meshes as .asset (Unity) or .obj (with .mtl material file).Automatically Create Prefabs.Full control over Pivot Point (Source, Center, Bottom).Unity 2019.4 LTS or newerCompatible with Built-in, URP, and HDRPAI image Upscale was used for better visual quality in promotional materials.