HeroBridge | Integration of Sidekick for Game Creator 2
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HeroBridge integrates Synty Studios Sidekick's Modular Character system into Game Creator, letting you customize characters via visual scripting.HeroBridge - Sidekick Integration for Game Creator 2HeroBridge connects Game Creator 2 with Synty Studios Sidekick Modular Character System, giving you full runtime control of modular characters through Game Creator’s visual scripting.Game Creator’s visual scripting lets you design gameplay without writing code. HeroBridge builds on that power by letting you customize, animate, and manage Sidekick characters using a fully visual workflow.🎮 Try It Yourself!You can preview the character customizer directly in your browser or download the Windows build on Itch.io💥 NEW RELEASE DISCOUNT!Get 50% off for the first two weeks at $19.99 (regular $39.99).⚡ Key Features✅ Works with All Sidekick Modular Character PacksCompatible with all current Sidekick modular packs.✅ New Visual Scripting Instructions:• Set Part - Change any of the 38 modular parts like head, torso, legs, hair, or attachments. Filter parts by pack for faster selection.• Set Preset - Apply complete character presets including head, body, shape, and color settings.• Set Expression - Control 19 facial expressions using blendshapes, with support for Game Creator transitions and easing for smooth animation.• Cycle Part - Cycle through parts of any type using next, previous, or random options.• Generate Dynamic Part Icons & Buttons - Automatically generate dyanmic icons for all parts at runtime and create fully functional UI buttons for them.• Export as Prefab - Turn your character into a prefab. The included customizer isn’t just for runtime, you can also use it as an editor tool, letting you create and save characters directly in the editor.…And More✅ New Visual Scripting Conditions:• If Has Part - Checks if a character currently has a specific part equipped.• If Has Part Type - Checks if the character has any part of a certain type (e.g., hair, helmet, torso).✅ New Visual Scripting Properties:• Character Data Access - Access or modify Sidekick character data through Game Creator’s property system.• Body Blendshapes - Control body blendshapes for body type, size, and musculature.…And More✅ Save System IntegrationFully compatible with Game Creator’s Save System. Automatically saves and restores character parts, colors, and blendshapes.✅ Efficient Runtime Performance & WebGL SupportHeroBridge caches data such as parts, colors, and presets into JSON files for fast runtime performance and also support for WebGL builds.✅ Flexible Character CompatibilityWorks with Game Creator characters, but also supports NPCs and characters without the Game Creator Character system for maximum flexibility.✅ Runtime API IntegrationBuilt on the Sidekick Runtime API, enhanced with HeroBridge logic for fast, direct communication between Sidekick and Game Creator.✅ Smart Right-Click ToolsRight-click within the part field of the Set Part instruction to:• Copy or paste part names• Ping meshes directly in your project• Preview parts on SyntyDex, automatically searching for the selected item for quick reference.✅ Animation PatcherMost animations set Jaw Close blendshape to 0, making characters appear with an open mouth. The Animation Patcher tool automatically fixes this by setting Jaw Close to 1.💡 Runtime Character CustomizerHeroBridge includes a runtime character customizer demo scene, similar to those found in RPGs and adventure games.With HeroBridge and Game Creator 2's visual scripting, you can easily build systems that let players:Cycle through hairstyles, outfits, and accessoriesChange parts by dropdown (e.g., select hairstyle, outfit, or accessory from a list)Change colors for eyes, hair, and clothingAdjust body shape using blendshapesCreate systems where your character gains weight from eating and gets fit again through exerciseGenerate part icons and selection buttons automatically at runtime, with all previews updating in seconds. Icons always match the current character, so if the player changes their hair color, the hair preview automatically reflects the new color. No manual setup required when importing new Sidekick packs; the system builds everything the moment you hit Play.All without writing a single line of code.📦 What’s Included✔ Full Source Code✔ Quick Start Guide✔ Example Character Customizer Scene🔗 Links📖 Documentation📚 Setup Guide💬 Discord📅 RoadmapAll character models shown in screenshots and marketing materials are not included with this package. They are taken from the FREE Starter Pack – Sidekick Modular Characters by Synty Studios, which is required as a dependency for HeroBridge.HeroBridge is an independent integration for Game Creator 2 and Synty’s Sidekick Modular Character System. It is not affiliated with or endorsed by Catsoft Studios or Synty Studios.RequirementsUnity 6 LTSGame Creator 2 (Core module)FREE Starter Pack - Sidekick Modular Characters by Synty (import first)Sidekick Tool & Database (install after the Starter Pack and before HeroBridge)TextMeshPro Essentials (required for Example UI)CompatibilityWorks with all current Sidekick Modular Character PacksSupports Built-in, URP, and HDRPTested in WebGL, Windows, and Mac buildsIncludedFull source codeRuntime Character Customizer example sceneQuick Start & Setup documentationNoteNo character models are included.