Do you need a Museum? A Showroom? Present something to your customers? All in a scifi environment? That you can modify to your needs? This is the product for you!Compatible with Unity Renderer :BUILT INURPHDRP will be updated later!Compatible with Unity :Minimum: Unity version 2022.3.24f1 to latest version (including Unity 6)Unity 6.3: Warning with DirectX 12 Driver! Use DirectX 11 Driver instead...Sci-Fi Modular Museum & Showroom Environment, VR Ready, PC, Mobile, URPA mysterious, atmospheric sci-fi interior kit built for maximum creative flexibility. Use it as a museum, a showroom, a gallery, a research facility, the modular system adapts to any narrative or use case.► WHAT YOU GET- Fully modular interior system, display stands, seats, lighting fixtures...- Complete example scene included, drag, drop, play- Grid-aligned elements for infinite layout combinations- Multi-theme design: museum, showroom, gallery► MODULAR BY DESIGNEvery element snaps to a grid. Add or remove rooms, seats, doors, windows. Emissive lighting and materials are fully color-customizable in one click: match any brand identity or art direction instantly.► OPTIMIZED FOR ALL PLATFORMS Low-poly model + atlas maps keep performance high across all targets:- PC / Mac- Mobile (iOS & Android)- VR (Meta Quest, PC VR)- WebGL► RENDER PIPELINE COMPATIBILITY✔ Built-in Render Pipeline✔ Universal Render Pipeline (URP)Compatible from Unity 2020.3 LTS to latest version.► USE CASES - Sci-fi museum and gallery environments - VR product showrooms & brand experiences- Game levels: research facility, space station interior- Architectural visualization & rapid prototyping★ Questions or issues? Contact:black.creepy.cat@gmail.com★ My WebGL website :https://www.creepycat.fr/#webgl★ If this asset helped your project, please leave a review!Number of textures: 52Texture dimensions: 1024/2048/4096/8192 various sizesMinimum polygon count: 10Maximum polygon count: Usually around 100/5000 poly per objectNumber of meshes/prefabs: 103 meshes/67 prefabsUV mapping: YesTypes of materials and texture maps: URP / PBR (Diffuse/Normal/Ao/Illum/Details)




