Unity Building Blocks help you get started faster with usable elements. Achievements Building Block helps developers quickly implement Unity's best practices for tracking user progression.The Achievements Building Block combines the Remote Config, Cloud Code, and Cloud Save services to offer a system for defining player achievements, storing their progress, and displaying the collection of achievements in-game.This Unity Building Block can be used as an accelerator for developers looking to implement cross-platform agnostic Unity-based Achievement mechanism in their games. It comes with documentation that includes extensibility guidelines to support customization, so these elements can be used in production.In the context of regular achievements, it is not intended to address a first-party (platform) achievements system, but help bootstrap a cross-platform UGS powered achievement system, while demonstrating a real-world use-case of combining services to achieve a non-trivial online system.Features:Customizable UI controls backed by UI ToolkitCross-platform support for achievement progress trackingSupports trusted clients with Cloud Code integrationTest scene with developer controls to help iterateDrag & drop into your projectLeverages LiveOps Services as the single platform for backend servicesRemote ConfigCloud CodeCloud SaveAuthenticationSupported platforms: AllSupported OS: AllDocumentation Link : https://docs.unity3d.com/Manual/building-blocks-liveops-achievements.html