Global retro effect for Unity URP with dither, pixelation, and color limits. Includes post-processing: chromatic aberration, noise, and distortion for a true console feel.Retro Global Shader ProBring the aesthetics of classic retro consoles to Unity URP with a global retro shader powered by render textures. Apply effects like dither, pixelation, and color limits across your entire scene, combined with post-processing such as chromatic aberration, noise, and distortion for a truly authentic retro console feel.✨ Key FeaturesGlobal effect using Render Texture – automatically applies retro visuals to your whole scene.Dither, pixelation, and color limiter to recreate the look of PSX/N64-era hardware.Chromatic aberration, noise, and distortion via integrated post-processing.Works with meshes, terrains, and skyboxes for consistent visuals.Adjustable parameters to fine-tune the retro aesthetic to your project.Includes a demo scene to showcase all the features in action.🎮 Retro Console LookPSX-inspired graphics with pixel-precise retro fidelity.Global color reduction for a nostalgic, limited-palette style.Dithering effects to blend tones just like old hardware.Authentic pixelation that replicates low-resolution rendering.📺 Post-Processing EffectsChromatic aberration for a lo-fi console vibe.Noise and distortion to simulate analog signals.Designed to give your game the look of being played on a retro console or CRT setup.✔ CompatibilityWorks with Unity URP.ShaderRender TexturePostprocessing VolumeDither textures