Bring Liquid Glass design language into Unity. A high-performance UI shader with blur, refraction, gloss, and distortion. Optimized for both mobile and desktop.Bring the stunning liquid glass design into Unity UI. A modern, high-performance solution for glossy, blurred, and refractive UI.Key FeaturesHigh performance → Dual-pass Kawase Blur optimized for mobile and desktop (runs smoothly even on older devices).Beautiful visuals → Distortion & refraction, glossy edge highlights, subtle chromatic aberration.Flexible customization → Adjust blur, gloss, intensity, and tint to perfectly match your project’s style.Pipeline support → Works with Built-in, URP and HDRP.Cross-platform ready → Designed for both mobile and desktop projects.Easy setup → Clear documentation and demo scenes included to help you get started quickly.Perfect forModern mobile app menus and overlaysIn-game panels and HUDsProjects inspired by recent liquid glass design languageAny UI that needs a sleek, glossy, futuristic lookBring the next generation of UI design into your Unity projects - powerful, elegant, and optimized.Render Pipelines: Built-in, URP, HDRPSupported Platforms: iOS, Android, PC, ConsoleUnity Versions: Tested with 2021.3 LTS and newerFeatures: Dual-pass Kawase Blur, Distortion & Refraction, Gloss Highlights, Chromatic Aberration, Color Tint & SaturationIncludes: Shader, editor tool for content generation, demo scene, documentationLimitations: UI-only (not for 3D meshes), effect does not stack on overlapping UI elements