Stylized, animated fog shader made with Shader Graph. Fully customizable; objects fade when submerged, includes waves and emission — no coding needed.DescriptionThis package includes a highly customizable and stylized fog shader created with Unity’s Shader Graph. Designed for flexibility and ease of use, it comes with a ready-to-use material (FogMaterial) that can be applied directly to any mesh in your scene — no shader editing required.The shader includes controls for fade height (objects gradually fade when submerged), color, flow, noise, waves and emissive effects, making it suitable for a wide range of art styles and game genres, from fantasy and sci-fi to stylized platformers or top-down adventures.All settings are exposed in the material inspector, allowing you to quickly tweak the look and behavior of the fog without writing a single line of code. Whether you're targeting PC, mobile, or console platforms, this shader is built to scale efficiently.Note:For the best wave effect performance, ensure your plane mesh is high-poly (i.e., has enough vertices) to allow for smooth vertex displacement. This is especially important when using the shader in large-scale environments, such as a high-scaled sea or sky.Fully customizable stylized fog shader built with Shader GraphEasy-to-use, ready-made material included (FogMaterial)No need to edit the shader — all settings are exposed in the material inspectorFog controls: fade height, color, flow, noise and wavesEmission controls: adjust intensity and color of glowing areasClean and organized material properties for fast iterationOffline documentation included (PDF format) with step-by-step setup guide