Volumetric Light System 2.0: high-performance lights and fog
Sparrow: Useful Helpers
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Quickly add beautiful volumetric lights to your projects. High performance, easy setup, and compatible with all render pipelines and versions of unity.🗒️ Docs | 📺 Youtube | 🗯️ Discord | 📧 Contact | 🌍 Web | 📫 NewsletterAdd volumetric light effects to your game easily: simply add the component and start tweaking! Create mesmerizing fog effects and share settings seamlessly between lights using our profiles system. Our solution is sleek, fast, and lightweight, ensuring your project remains efficient and smooth.💡 MAIN FEATURESEasily add Volumetric Lights and Fog: add volumetric light effects to your game simply by adding a component to a light object - it really is that simple!High Performance: Powered by lightweight shader graphs, this solution is designed to run fast and have little impact on your FPS.Easy to animate: the package supports animations through code and comes with pre-made components you can use to animate your lights.Versatile Settings: Features intersection fade, camera distance fade, custom gradients, and HDR color support. Use alpha and additive blending for diverse visual effects. Modify parameters on-the-fly for immediate feedback.Profile System: Easily share and manage settings across multiple lights - or adjust properties for each light individually.Animated Fog Textures: Add beautiful dynamic, animated fog effects to your scenes.Includes: a demo scene, various sample profiles and all source code and Shader Graphs for easy modification.Compatibility: This package is built for Unity 6+, but ships with older versions of its shaders to be backward compatibly. Supports URP and HDRP on Unity 2019 and above. BIRP support on Unity 2021 and above. Tested on PC, macOS (OpenGL/Metal), consoles, Android/iOS (OpenGLES 3.0+), and VR.Limitations: This system offers simple, performant volumetric lights without support for volumetric shadows, which would require a more performance-heavy implementation.