
Quick 3D-Anim to Sprite Generator
TechFusion Studios
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Transform your 3D models into stunning 2D sprite animations with just a few clicks!Q3ASG is a powerful Unity editor tool that automatically converts 3D models and animations into high-quality 2D sprite sequences. Perfect for 2D game developers who want to leverage 3D assets or create unique visual styles.✨ Key Features🎨 Three Conversion MethodsManual Selection: Choose specific animations to convertAuto Extraction: Automatically extract all animations from Animator ControllersTimeline Recording: Create complex blended animations using Unity Timeline⚡ One-Click GenerationAutomatically creates sprite atlases and animation clipsGenerates complete 2D Animator ControllersSmart atlas optimization to minimize wasted space🔧 Easy to UseSimple drag-and-drop interfaceReal-time preview of captured framesCustomizable sprite sizes and frame rates🎯 Professional QualityHigh-resolution sprite outputSupport for normal mapsSprite slicing🚀 Perfect ForConverting 3D character animations to 2DPrototyping with mixed 2D/3D workflows📋 What's IncludedComplete Unity editor toolThree demo scenes with examplesComprehensive documentation Sample 3D models and animationsDemo 2D character controller🎮 Demo ScenesAnimationClip Demo: Manual animation selection workflowAnimator Demo: Complete 2D character with auto-generated controllerTimeline Demo: Complex animation blending examples💡 Why Choose Q3ASG?Time-Saving: Convert hours of manual work into minutesFlexible: Works with any 3D model and animationProfessional: Generates production-ready 2D assetsEasy Integration: Seamlessly fits into existing Unity workflowsTransform your 3D assets into beautiful 2D sprites today!Smart Atlas Optimization: Automatically calculates optimal atlas dimensionsPixel-Perfect Slicing: Precise sprite rectangle generationMultiple Texture Support: Diffuse and normal map generationCustomizable Output: Configurable sprite sizes and frame ratesOne-Click Generation: Complete sprite atlas and animation creationAuto Sprite Object Creation: Generates ready-to-use 2D GameObjectsAnimator Controller Replication: Maintains original animation logicBatch Processing: Convert multiple animations simultaneously