
The all-in-one FBX editing suite for Unity. Edit pivots, combine & separate meshes, link textures, and bake transforms without re-importing.Working with third-party models often means a frustrating cycle of re-exporting from an external 3D program just to fix a bad pivot, correct an axis rotation, or remove unwanted geometry. FBX Editor ends this cycle. It's a powerful, all-in-one toolkit that empowers you to modify, optimize, and manage your FBX assets directly inside Unity.Make your changes live, see the results instantly, and save your modifications as a new FBX or overwrite the original. This is the essential tool for any developer working with 3D models.Key Features► Hierarchy & Transform EditorManage your model's hierarchy and fix common import issues. Permanently apply transforms to correct scale or fix axis rotation issues (e.g., from Blender to Unity), clean up hierarchies by deleting objects, and export specific parts as a new FBX.► Mesh CombinerOptimize performance by merging multiple meshes into a single object. This powerful tool reduces draw calls while automatically preserving all materials by creating sub-meshes, and it centers the new object's pivot for easy handling.► Mesh Separator & ExtractorDeconstruct your models with surgical precision. Select triangles directly in the scene using intuitive paint and box selection tools. "Separate" a mesh into multiple parts, or "Extract" a copy of a selection to create a new object without modifying the original.► Pivot EditorEasily fix incorrect pivot points without leaving Unity. Use a visual handle for precise placement in the scene, or instantly snap the pivot to the object's center or bottom. The tool modifies the mesh vertices directly, so the object's position in the world remains unchanged.► Texture & Material LinkerDrastically speed up your texturing workflow. Automatically link textures to materials by matching filenames (e.g., _normal, _albedo). Manage all assignments in a central dashboard, and extract embedded materials from your FBX into editable .mat assets with a single click.Model Credits:Note the models used in demo images and tutorials are not included in this asset.suit-man -> HumanoHelmets -> Medieval Pack Bundle, Jama JurabaevBaker -> Medieval Civilians & Soldiers, The Tales FactoryBalista -> Enterables, CgTraderStaff -> Unity TechnologiesSupported Unity Versions: 2021.3 LTS or newer.Dependencies: Requires the official FBX Exporter, package from the Unity Package Manager.Performance: The Mesh Separator leverages Unity's Jobs System and Burst Compiler for highly-optimized, high-performance triangle selection, even on dense meshes.Editor-Only Tool: This is a pure editor extension. It adds no runtime scripts, components, or overhead to your final build.Codebase: Full C# source code is included, organized into partial classes for easy readability and extension.File Count: 8 C# scripts.Experimental Features: Please note that support for SkinnedMeshRenderer in the Mesh Combiner and Separator is experimental. The Texture Linker's functionality with Scriptable Render Pipeline materials (HDRP) is also considered experimental and may not work in all cases.Dependencies:FBX ExporterTMPROCode Revision, Thumbnail Generation